Revision history for NetHack-Item 0.21 Dec 10 2013 Disambiguate cost and nutrition into *_each and total_* (Sartak) Fix Moose compat issue (doy) 0.20 Jul 20 2013 Potion dilution management (Sartak) Scroll and spellbook blanking management (Sartak) 0.19 Jul 6 2013 Support for custom fruit names (Sartak) Notice when a piece of equipment goes missing (Sartak) Add item type for statue too, rather than "other" (Sartak) Track spellbook->difficult_for_int (Sartak) Wand identity trackers now have an is_nomessage helper (Sartak) Modernize testing with done_testing and Test::Fatal (Sartak) 0.18 Jul 5 2013 Add item type for gold, rather than stuffing it into "other" (Sartak) $food->nutrition_per_weight (Sartak) 0.17 Jul 5 2013 Add evolve_from API (Sartak) (it's what we did for reconciling Inventory, but now we want it for TAEB tiles too) 0.16 Jun 30 2013 Oops (Sartak) 0.15 Jun 30 2013 Skill and direction spoilers for spells (Sartak) Track spellbook->difficult_for_level (Sartak) Basic polymorph support (Sartak) 0.14 Jun 27 2013 Adjust regex to accommodate new nethack.alt.org patches (Sartak) 0.13 Apr 9 2011 delegate attr functionality manually to avoid warnings (Jason May) appease future dzil deprecation (Jason May) 0.12 Wed Sep 30 22:45:12 2009 Arrrrgh packaging. (doy) 0.11 Wed Sep 30 21:28:31 2009 Better handling for unknown/inconsistent BUC states (Sartak) More Moose fixes (doy) 0.10 Sun May 10 16:22:14 2009 Make incorporate_stats and incorporate_stats_from a parameterized role (Sartak) Moose fixes (doy) 0.09 Sun Apr 5 15:40:31 2009 Depend on NetHack::Monster::Spoiler instead of including monster spoilers in this dist (doy) Add vegan and vegetarian to food spoilers (doy) Tin fixes (doy) Replace 'unsafe' with a hash of what's actually unsafe about food (doy) Reify statues and figurines (doy) Add glyphs (doy) 0.08 Sat Mar 14 11:08:32 2009 Fix major bug where equipment would get out of date (sorear) 0.07 Wed Feb 25 01:52:39 2009 Spoiler->all_identities (Sartak) Instrument->tonal (Sartak) Item->fits_in_slot, under_cursed, blockers, slots_inside_out (sorear) Fix update_armor to work on rings (sorear) Support for tracking worn amulet and blindfold (sorear) Parser enhancement for "4 daggers (wielded)" (sorear) Materials are now listed in spoilers (sorear) Item->is_metallic (sorear) Better handling for unique corpses (sorear) NetHack::Item::Slot (equipment) type (sorear) 0.06 Tue Feb 17 23:18:05 2009 Gold never goes into the inventory Throw a warning if we're throwing away an inventory item in an update Improved artifact handling Fix evolving charge (both items need to do the role) MooseX::Role::Matcher is recommended (but not used) in place of our horrible hack which is now gone Many fixes for equipment tracking Handle plural unidentified eggs Load all tracker classes new_item no longer does inventory tracking, since it could be a container slot Account for quantity in weight Remove some hacks that sneaked in for initial TAEB support Spoilers now track stackability, tin weight, corpse permanence You can't drop worn items Item->spoiler_values, maybe_is, remove_damage, throw_range Item->name which is artifact or identity or appearance Inventory->exact_weight, decrease_quantity, add Armor->base_ac Corpse->monster Trackers->possible_appearances_of(identity) ItemPool->item_class, _create_item 0.05 Tue Dec 9 00:46:18 2008 Depend on Set::Object. Oops. 0.04 Sat Dec 6 01:12:36 2008 Implementation of all the features I need is done! NetHack::ItemPool and its modules are now part of this dist 0.03 Sun Nov 16 03:00:00 2008 Item->incorporate_stats_from(Item) and Item->is_evolution_of(Item) These are used to update items with obvious stats from newer copies of the same item. Such as when you look at your inventory again and notice your sword has increased in enchantment. Tests for charging (thanks arcanehl) and fixes Corpses are now a subtype of food 0.02 Wed Nov 12 22:54:18 2008 Too much to list, biggest is addition of subtypes and plenty of internals cleanup 0.01 Fri Jul 04 07:42:41 2008 First version, released on an unsuspecting world.