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0.05	20 August 2002
	Dave Mitchell showed me the error of my ways with regards to client
	server thread programming.  Fixed the main handler so that no yield()s
	are necessary anymore.  The whole thing now gets through the test
	suite more than 10% faster.  Scalability to many more threads should
	now be a lot better too.

0.04	15 August 2002
	Added CAVEATS section about limitations of what can be transported
	between threads.

	Removed custom freeze and thaw operations from Thread::Tie::Thread.
	Replaced by Thread::Serialize's versions.  Added depenendency on
	Thread::Serialize.

0.03	13 August 2002
	Fixed problem with DESTROYing of tied variables after the thread
	was shut down.  Added error message when trying to do things other
	than DESTROYing or UNTIEing after the thread was shut down.

	Completed first version of documentation of Thread::Tie and
	Thread::Tie::Thread.

	Added "hammering" test-suite for tied file handles.

	12 August 2002
	Added "hammering" test-suite.  This now tests the array and hash
	implementation as well as the capability to lock using a semaphore.

	Streamlined the thread dispatcher further, succeeding in a 9%
	gain in CPU usage.

	Removed the DESTROY method from the default implementation of
	tied variables in the thread (Thread::Tie::(Array|Hash|Scalar))
	as they are not necessary anymore since we have untie() support
	now.

	Added support for untie().  Untieing a variable will cause the
	DESTROY method to be called inside the thread before being untied
	there as well.  Any subsequent DESTROY's (after the variable was
	untied) will be ignored (thereby averting the untie GOTCHA).  This
	can save significant amounts of memory.

	Added method "shutdown" to Thread::Tie (as class method, to shut
	down the default thread) and as object method to Thread::Tie::Thread.

	Added support for "eval" field for evaluating arbitrary perl code
	inside the thread when tie()ing the variable.

0.02	10 August 2002
	Added support for "use" field for using extra modules inside the
	thread when tie()ing the variable.

	Added documentation for the TIEHANDLE implementation.

	Fixed up the default TIEHANDLE implementation.  Should now work
	except for readline() in list context: because the context is not
	(yet) passed to the thread correctly, reading lines from a file
	in list context doesn't work.

	Added BEGIN section to Thread::Tie, causing the default thread
	to be started during compilation.  This can make the thread as
	lightweight as possible, especially if it is the first module used.

	Added some intelligence to Thread::Tie::Thread's _freeze and _thaw
	so that they will not use Storable unless it is really needed.  This
	should be a performance boost for the simple cases.

	Removed mention of being truly shared because Arthur Bergman pointed
	out that the current tie() implementation _always_ saves the values
	in the (thread local) SV.  Although this has nothing to do with
	shared variables, it _does_ cause the values to actually be copied
	into thread local space everytime they are fetched.

0.01	9 August 2002
	First version of Thread::Tie.