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Revision history for Games-Maze-SVG

0.76    Wed Jul 17 10:20:00 2013
        - Corrected some typos and other deficiencies in the manual.
        - Changed the toString method to to_string to be consistent with other
          capitalization. Made alias to old name that I can deprecate later.
        - Corrected POD error found by CPANTESTERs.
        - Moved POD tests so that they don't stop install.
0.75    6/2006
        - Corrected dependency on Test::MockModule that was causing CPAN
          tests to fail. If you don't have Test::MockModule, some tests
          will be skipped.
0.74    6/2006
        - Cleaned up event handling a little further in the script code.
          Now supports Batik and ASV a bit better.
        - Minor code cleanups to satisfy Perl::Critic.
0.73    6/2006
        - Finally added support for FireFox. The problem was caused by the
          keystroke handling interface. Corrected based on examples from the
          SVG Developers mailing list.
0.72   12/2005 (not released)
	- Added support for maze:board element which allowed bigger mazes on
	  Batik and cleaned up initialization code.
	- Swapped the arrow buttons back.
	- Fixed problem with very short mazes cutting off the help.
	- Change background on non-interactive mazes for easier printing.
0.71   12/2005
	- Various code clean ups
	- Extend testing to cover new hex shapes.
	- Corrected drawing anomally when running on a hex maze.
0.7    12/2005
	- Coverage testing to flush out remaining bugs.
	- Fix a few bugs in error-handling found by coverage testing.
	- Factor out common code from RectHex and Hex.
	- Remove obsolete Ascii.pm module.
	- Convert to new hex cell definitions.
0.6    11/2005
	Reorganized the SVG and code to give better separation of static
	and interactive portions. Converted the quick JavaScript into more OO
	design. Release on CPAN.
0.5    11/2005
	Refactor into multiple classes. Not released.
0.4    10/2005
	Rewrite earlier versions as a Perl module. Not released.
0.1    04/2004
        Initial hack, developed for fun. Not released as a module.