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16 Apr 2012 21:20:13 UTC
- Distribution: KinoSearch
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- License: perl_5
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and 1 contributors- Marvin Humphrey <marvin at rectangular dot com>
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NAME
Clownfish - A small OO language that forms symbiotic relationships with "host" languages.
PRIVATE API
Clownfish is a KinoSearch implementation detail. This documentation is partial -- enough for the curious hacker, but not a full API.
DESCRIPTION
Overview.
Clownfish is a small language for declaring an object oriented interface and a compiler which allows classes to be implemented either in C, in a "host" language, or a combination of both.
Why use Clownfish?
Clownfish-based projects give users the ability to write full subclasses in any "host" language for which a binding has been prepared.
Pure C Clownfish class implementations are very fast.
Users can perform rapid prototyping in their language of choice, then port their classes to C either for speed or to make them available across multiple language platforms.
Object Model
Clownfish is single-inheritance and class based -- a minimalist design which makes it as compatible as possible with a broad range of hosts.
Subclasses may be created either at compile time or at run time.
C method invocation syntax.
Methods are differentiated from functions via capitalization: Boat_capsize() is a function, Boat_Capsize() is a method.
// Base method. void Boat_capsize(Boat *self) { self->upside_down = true; } // Implementing function, in Boat/Battleship.c void Battleship_capsize(Battleship *self) { // Superclass method invocation. Boat_capsize_t capsize = (Boat_capsize_t)SUPER_METHOD( BATTLESHIP, Battleship, Capsize); capsize((Boat*)self); // Subclass-specific behavior. Battleship_Sink(self); } // Implementing function, in Boat/RubberDinghy.c void RubDing_capsize(RubberDinghy *self) { // Superclass method invocation. Boat_capsize_t capsize = (Boat_capsize_t)SUPER_METHOD( RUBBERDINGHY, RubDing, Capsize); capsize((Boat*)self); // Subclass-specific behavior. RubDing_Drift(self); }
Class declaration syntax
[final] [inert] class CLASSNAME [cnick CNICK] [inherits PARENT] [ : ATTRIBUTE ]* { [declarations] }
Example:
class Boat::RubberDinghy cnick RubDing inherits Boat { public inert incremented RubberDinghy* new(); void Capsize(RubberDinghy *self); }
CLASSNAME - The name of this class. The last string of characters will be used as the object's C struct name.
CNICK - A recognizable abbreviation of the class name, used as a prefix for every function and method.
PARENT - The full name of the parent class.
ATTRIBUTE - An arbitrary attribute, e.g. "dumpable", or perhaps "serializable". A class may have multiple attributes, each preceded by a colon.
Memory management
At present, memory is managed via a reference counting scheme, but this is not inherently part of Clownfish.
Namespaces, parcels, prefixes, and "short names"
There are two levels of namespacing in Clownfish: parcels and classes.
Clownfish classes intended to be published as a single unit may be grouped together using a "parcel". Parcel directives need to go at the top of each class file.
parcel Crustacean cnick Crust;
All symbols generated by Clownfish for classes within a parcel will be prefixed by varying capitalizations of the parcel's C-nickname or "cnick" in order to avoid namespace collisions with other projects.
Within a parcel, the last part of each class name must be unique.
class Crustacean::Lobster::Claw { ... } class Crustacean::Crab::Claw { ... } // Illegal, "Claw" already used
"Short names" -- names minus the parcel prefix -- will be auto-generated for all class symbols. When there is no danger of namespace collision, typically because no third-party non-system libraries are being pound-included, the short names can be used after a USE_SHORT_NAMES directive:
#define CRUST_USE_SHORT_NAMES
The USE_SHORT_NAMES directives do not affect class prefixes, only parcel prefixes.
// No short names. crust_LobsterClaw *claw = crust_LobClaw_new(); // With short names. #define CRUST_USE_SHORT_NAMES LobsterClaw *claw = LobClaw_new();
Inclusion
C header code generated by the Clownfish compiler is written to a file with whose name is the same as the .cfh file, but with an extension of ".h". C code should pound-include "Crustacean/Lobster.h" for a class defined in "Crustacean/Lobster.cfh".
COPYRIGHT AND LICENSE
Copyright 2006-2011 Marvin Humphrey
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
1 POD Error
The following errors were encountered while parsing the POD:
- Around line 57:
=back without =over
Module Install Instructions
To install KSx::Simple, copy and paste the appropriate command in to your terminal.
cpanm KSx::Simple
perl -MCPAN -e shell install KSx::Simple
For more information on module installation, please visit the detailed CPAN module installation guide.