#include "spvm_native.h"
#include "spvm_socket_util.h"
#include <assert.h>
static
const
char
* FILE_NAME =
"Sys/Socket/Sockaddr/Un.c"
;
int32_t SPVM__Sys__Socket__Sockaddr__Un__new(SPVM_ENV* env, SPVM_VALUE* stack) {
int32_t error_id = 0;
struct
sockaddr_un* socket_address = env->new_memory_block(env, stack,
sizeof
(
struct
sockaddr_un));
void
* obj_socket_address = env->new_pointer_object_by_name(env, stack,
"Sys::Socket::Sockaddr::Un"
, socket_address, &error_id, __func__, FILE_NAME, __LINE__);
if
(error_id) {
return
error_id; }
stack[0].oval = obj_socket_address;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_socket_address = stack[0].oval;
struct
sockaddr_un* socket_address = env->get_pointer(env, stack, obj_socket_address);
assert
(socket_address);
env->free_memory_block(env, stack, socket_address);
env->set_pointer(env, stack, obj_socket_address, NULL);
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__sun_family(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_un* socket_address = env->get_pointer(env, stack, obj_self);
stack[0].ival = socket_address->sun_family;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__set_sun_family(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_un* socket_address = env->get_pointer(env, stack, obj_self);
socket_address->sun_family = stack[1].ival;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__sun_path(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_un* socket_address = env->get_pointer(env, stack, obj_self);
void
* obj_path;
obj_path = env->new_string(env, stack, socket_address->sun_path,
strlen
(socket_address->sun_path));
stack[0].oval = obj_path;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__set_sun_path(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_un* socket_address = env->get_pointer(env, stack, obj_self);
void
* obj_path = stack[1].oval;
if
(!obj_path) {
return
env->die(env, stack,
"The path $sun_path must be be defined."
, __func__, FILE_NAME, __LINE__);
}
const
char
* path = env->get_chars(env, stack, obj_path);
int32_t path_length = env->length(env, stack, obj_path);
memset
(socket_address->sun_path, 0,
strlen
(socket_address->sun_path));
memcpy
(socket_address->sun_path, path, path_length);
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Un__size(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
stack[0].ival =
sizeof
(
struct
sockaddr_un);
return
0;
}