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NAME

Games::GuessWord - Guess the letters in a word (ie Hangman)

SYNOPSIS

  use Games::GuessWord;

  my $g = Games::GuessWord->new(file => "/path/to/wordlist");
  print   "Score: " . $g->score . "\n";
  print "Chances: " . $g->chances . "\n";
  print  "Answer: " . $g->answer . "\n";
  my @guesses = $g->guesses;
  $g->guess("t");
  # ...
  if ($g->won) {
    print "You won!\n";
    $g->new_word;
  }

DESCRIPTION

This module is a simple wrapper around a word guessing game. You have to guess the word by guessing letters in the word, and is otherwise known as Hangman.

METHODS

new

This is the constructor. You can either pass in a list of words or a wordlist. A random word is picked:

  my $g = Games::GuessWord->new(words => ["sleepy", "grumpy"]);
  # or...
  my $g = Games::GuessWord->new(file => "t/words");

You can also set the number of chances each game has with the chances parameter

  my $g = Games::GuessWord->new(file    => "t/words",
                                chances => 5);

answer

This method returns the current word being guessed, with asterisks (*) replacing letters that have not been guessed yet. For example, if trying to guess "buffy" and the letters "b" and "f" have been correctly guessed, this will return "b*ff*".

  print  "Answer: " . $g->answer . "\n";

chances

This method returns the number of chances left. You start off with six chances by default and lose a chance everytime you get a guess wrong.

  print "Chances: " . $g->chances . "\n";

guess

This methods guesses a letter in the word:

  $g->guess("t");

guesses

This method returns the guesses taken so far this turn:

  my @guesses = $g->guesses;

new_word

This method throws the current turn away and picks a new word:

    $g->new_word;

secret

This method returns the secret word that the user is trying to guess:

  my $secret = $g->secret;

score

This method returns the current score. You get a higher score if you guess the word earlier on. The score persists over turns if you win:

  print   "Score: " . $g->score . "\n";

won

Returns true if and only if they have won the game, i.e. if the answer equals the secret word.

lost

Returns true if and only if they have lost the game, i.e. if they have no more chances left

starting_chances

Sets the number of starting chances, i.e. the number of chances the player gets for each game. By default this is six.

SHOWING YOUR APPRECIATION

There was a thread on london.pm mailing list about working in a vacumn - that it was a bit depressing to keep writing modules but never get any feedback. So, if you use and like this module then please send me an email and make my day.

All it takes is a few little bytes.

AUTHOR

Leon Brocard <acme@astray.com>

COPYRIGHT

Copyright (C) 2001-8, Leon Brocard

LICENSE

This module is free software; you can redistribute it or modify it under the same terms as Perl itself.