NAME
Graphics::Raylib::Util - Utility functions for use With Graphics::Raylib::XS
VERSION
version 0.025
SYNOPSIS
# returns Graphics::Raylib::XS::{Vector2,Vector3, Vector4} depending on scalar @coords
my
$vector
= Graphics::Raylib::Util::vector(
@coords
);
DESCRIPTION
Raylib deals a lot in value-passed structs. This module builds these structs.
METHODS AND ARGUMENTS
- vector(@coords)
-
Constructs a
Graphics::Raylib::XS::Vector2
,Graphics::Raylib::XS::Vector3
orGraphics::Raylib::XS::Vector4
depending on number of arguments. Croaks otherwise.typedef struct Vector2 {
float x;
float y;
} Vector2;
typedef struct Vector3 {
float x;
float y;
float z;
} Vector3;
typedef struct Vector4 {
float x;
float y;
float z;
float w;
} Vector3;
- rectangle(x => $x, y => $y, width => $width, height => $height) or rectangle(position => $posVector2, size => $sizeVector2)
-
Constructs a
Graphics::Raylib::XS::Rectangle
. - camera3d(position => $pos3d, target => $target3d, up => $up3d, fovy => $fovy)
-
Constructs a
Graphics::Raylib::XS::Camera3D
.typedef struct Camera3D {
Vector3 position;
Vector3 target;
Vector3 up;
float fovy;
int
type;
} Camera3D;
- image(data => $str, size => [$width, $height], [ mipmaps => 1, format => UNCOMPRESSED_R8G8B8A8 ])
-
Constructs a
Graphics::Raylib::XS::Image
.typedef struct Image {
void
*data
; // Image raw data
int
width; // Image base width
int
height; // Image base height
int
mipmaps; // Mipmap levels, 1 by
default
int
format
; // Data
format
(PixelFormat type)
} Image;
GIT REPOSITORY
http://github.com/athreef/Graphics-Raylib
SEE ALSO
Graphics::Raylib Graphics::Raylib::Color
AUTHOR
Ahmad Fatoum <athreef@cpan.org>
, http://a3f.at
COPYRIGHT AND LICENSE
Copyright (C) 2017 Ahmad Fatoum
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.