Paws::GameLift::MatchedPlayerSession
This class represents one of two things:
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::MatchedPlayerSession object:
$service_obj->Method(Att1 => { PlayerId => $value, ..., PlayerSessionId => $value });
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::MatchedPlayerSession object:
$result = $service_obj->Method(...); $result->Att1->PlayerId
Represents a new player session that is created as a result of a successful FlexMatch match. A successful match automatically creates new player sessions for every player ID in the original matchmaking request.
When players connect to the match's game session, they must include both player ID and player session ID in order to claim their assigned player slot.
A unique identifier for a player
A unique identifier for a player session
This class forms part of Paws, describing an object used in Paws::GameLift
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
To install Paws, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Paws
CPAN shell
perl -MCPAN -e shell install Paws
For more information on module installation, please visit the detailed CPAN module installation guide.