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NAME

Bio::SeqIO::game::idHandler - GAME helper via PerlSAX helper.

SYNOPSIS

GAME helper for parsing new ID objects from GAME XML. Do not use directly

FEEDBACK

Mailing Lists

User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists. Your participation is much appreciated.

  bioperl-l@bioperl.org        - Bioperl list
  bioxml-dev@bioxml.org        - Technical discussion - Moderate volume
  bioxml-announce@bioxml.org   - General Announcements - Pretty dead
  http://www.bioxml.org/MailingLists/         - About the mailing lists

AUTHOR - Brad Marshall

Email: bradmars@yahoo.com

APPENDIX

The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _

start_document

 Title   : start_document
 Usage   : $obj->start_document
 Function: PerlSAX method called when a new document is initialized
 Returns : nothing
 Args    : document name

end_document

 Title   : end_document
 Usage   : $obj->end_document
 Function: PerlSAX method called when a document is finished for cleaning up
 Returns : list of ids seen
 Args    : document name

start_element

 Title   : start_element
 Usage   : $obj->start_element
 Function: PerlSAX method called when a new element is reached
 Returns : nothing
 Args    : element object

end_element

 Title   : end_element
 Usage   : $obj->end_element
 Function: PerlSAX method called when an element is finished
 Returns : nothing
 Args    : element object

characters

 Title   : characters
 Usage   : $obj->end_element
 Function: PerlSAX method called when text between XML tags is reached
 Returns : nothing
 Args    : text

AUTOLOAD

 Title   : AUTOLOAD
 Usage   : do not use directly
 Function: autoload handling of missing DESTROY method
 Returns : nothing
 Args    : text