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NAME

Gungho - Yet Another High Performance Web Crawler Framework

SYNOPSIS

  use Gungho;
  Gungho->run($config);

DESCRIPTION

Gungho provides a complete out-of-the-box web crawler framework with high performance and great felxibility.

Please note that Gungho is in beta. It has been stable for some time, but its internals may still change, including the API.

Gungho comes with many features that solve recurring problems when building a spider:

Event-Based, Asynchronous Engine

Gungho uses event-based dispatch via POE, Danga::Socket, or IO::Async. Choose the best engine that fits your needs.

Asynchronous DNS lookups

HTTP connections are handled asynchronously, why not DNS lookups? Gungho doesn't block while hostnames are being resolved, so other jobs can continue.

Automatic robots.txt Handling

Every crawler needs to respect robots.txt. Gungho offers automatic handling of robots.txt. If you use it in conjunction with memcached, you can even do this in a distributed environment, where farms of Gungho crawler hosts are all fetching pages.

Robots META Directives

Robots META directives embedded in HTML text can also be parsed automatically. You can then access this resulting structure to decide if you can process the fetched URL.

Throttling

You don't want your crawl targets to go under just because you let loose a crawler against it and did a million fetches per hour. With Gungho's throttling component, you can throttle the amount of requests that are sent against a domain.

Private IP Blocking

Malicious sites may embed hostnames that resolve to internal IP address ranges such as 192.168.11.*, which may lead to a DoS attack to your private servers. Gungho has an automatic option to block such IP addresses via BlockPrivateIP component.

Caching

Whatever you want to cache, Gungho offers a generic cache interface a-la Catalyst via Gungho::Component::Cache

Web::Scraper Integration

(Note: This is not quite production ready) Gungho has Web::Scraper integration that allows you to easily call Web::Scraper sripts defined in your config files.

Request Logging

Requests can be automatically logged to a file, a database, to screen, via Gungho::Plugin::RequestLog, which gives you the full power of Log::Dispatch for your logging needs.

HISTORY

First there were a bunch of scripts that used scrape a bunch of RSS feeds. Then I got tired of writing scripts, so I decided a framework is the way to go, and Xango was born.

Xango was my first attempt at trying to harness the full power of event-based framework. It was fast. It wasn't fun to extend. It had a nightmare-ish way to deal with robots.txt.

Couple of more attempts later, more inspirations and lessons learned from Catalyst, Plagger, DBIx::Class, Gungho was born.

Since its inception, Gungho has been in successfully used as crawlers that fetch hundreds of thousands of urls to a few million urls per day.

PLEASE READ BEFORE USE

Gungho is designed to so that it can handle massive amount of traffic. If you're careful enough with your Provider and Handler implementation, you can in fact hit millions of URL with this crawler.

So PLEASE DO NOT LET IT LOOSE. DO NOT OVERLOAD your crawl targets. You are STRONGLY advised to use Gungho::Component::Throttle to throttle your fetches.

Also PLEASE CHANGE THE USER AGENT NAME OF YOUR CRAWLER. If you hit your targets hard with the default name (Gungho/VERSION X.XXXX), it will look as though a service called Gungho is hitting their site, which really isn't the case. Whatever it is, please specify at least a simple user agent in your config

STRUCTURE

Gungho is comprised of three parts. A Provider, which provides Gungho with requests to process, a Handler, which handles the fetched page, and an Engine, which controls the entire process.

There are also "hooks". These hooks can be registered from anywhere by invoking the register_hook() method. They are run at particular points, which are specified when you call register_hook().

All components (engine, provider, handler) are overridable and switcheable. However, do note that if you plan on customizing stuff, you should be aware that Gungho uses Class::C3 extensively, and hence you may see warnings about the code you use.

HOW *NOT* TO USE Gungho

One note about Gungho - Don't use it if you are planning on accessing a single url -- It's usually not worth it, so you might as well use LWP::UserAgent or an equivalent module.

Gungho's event driven engine works best when you are accessing hundreds, if not thousands of urls. It may in fact be slower than using LWP::UserAgent if you are accessing just a single url.

Of course, you may wish to utilize features other than speed that Gungho provides, so at that point, it's simply up to you.

RUNNING IN DISTRIBUTED ENVIRONMENT

Gungho has experimental support for running in distributed environments.

Strictly speaking, each crawler needs to have its own strategy to enable itself to to run in a distribued environment. What Gungho offers is a "good enough" solution that may work for your. If what Gungho offers isn't enough, at least what comes with it might help to show you what needs to be tweaked for your particular environment.

Roughly speaking, there are three components you need to worry about in order to make a well bahaved and distributed crawler. Check out the below list and documentation for each component.

Distributed Throttling

As of version 0.08010, Throttle::Domain and Throttle::Simple can be configured to use whatever Data::Throttler-based throttling object as its engine.

Download Data::Throttler::Memcached, and specify it as the engine behind your throttling for Gungho. Using Data::Throttler::Memcached will make Gungho store throttling information in a shared Memcached server, which will allow separate Gungho instances to share that information.

Distributed robots.txt Handling

As of version 0.08013, RobotRules can be configured to use a cache in the backend. You can specify your choice of distributed cache (e.g. Memcached) and use that as the storage for robots.txt data.

Of course, this means that robots.txt data isn't persitent, but you should be expiring robots.txt once in while to reflect new data, anyways.

Distributed Provider

This is actually the simplest aspect, as it's usually done by hooking the provider with a database. However, if you prefer, you may use some sort of Message Queue as your backend.

GLOBAL CONFIGURATION OPTIONS

debug
   ---
   debug: 1

Setting debug to a non-zero value will trigger debug messages to be displayed.

COMPONENTS

Components add new functionality to Gungho. Components are loaded at startup time from the config file / hash given to Gungho constructor.

  Gungho->run({
    components => [
      'Throttle::Simple'
    ],
    throttle => {
      max_interval => ...,
    }
  });

Components modify Gungho's inheritance structure at run time to add extra functionality to Gungho, and therefore should only be loaded before starting the engine.

Please refer to each component's document for details

Gungho::Component::Authentication::Basic
Gungho::Component::BlockPrivateIP
Gungho::Component::Cache
Gungho::Component::RobotRules
Gungho::Component::RobotsMETA
Gungho::Component::Scraper
Gungho::Component::Throttle::Domain
Gungho::Component::Throttle::Simple

INLINE

If you're looking into simple crawlers, you may want to look at Gungho::Inline,

  Gungho::Inline->run({
    provider => sub { ... },
    handler  => sub { ... }
  });

See the manual for Gungho::Inline for details.

PLUGINS

Plugins are different from components in that, whereas components require the developer to explicitly call the methods, plugins are loaded and are not touched afterwards.

Please refer to the documentation of each plugin for details.

RequestLog
Statistics

HOOKS

Currently available hooks are:

engine.send_request

engine.handle_response

METHODS

component_base_class

Used for Class::C3::Componentised

CODE

You can obtain the current code base from

  http://gungho-crawler.googlecode.com/svn/trunk

AUTHOR

Copyright (c) 2007 Daisuke Maki <daisuke@endeworks.jp>

CONTRIBUTORS

Kazuho Oku
Keiichi Okabe

LICENSE

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html