smt - command line interface to Games::SMTNocturne::Demons
version 0.02
smt <command> [args...] Possible commands: demon <name> demons_of_type <type> all_demons fuse [--boss <boss1>[,<boss2>...] [--deathstones <n>] [--kagutsuchi <phase>] <demon1> <demon2> fusions_for [--boss <boss1>[,<boss2>...] [--max_level <n>] <demon> min_level_for [--boss <boss1>[,<boss2>...] [--max_level <n>] <demon> party_fusion [--boss <boss1>[,<boss2>...] [--max_level <n>] [--deathstones <n>] <demon1> [<demon2> ...]
This program exposes the functionality from Games::SMTNocturne::Demons on the command line, as well as adding some useful functionality on top of it.
$ smt demon Pixie <Fairy Pixie (2)>
Displays the type, name, and base level for the given demon.
$ smt demons_of_type Wilder <Wilder Zhen (6)> <Wilder Bicorn (15)> <Wilder Raiju (25)> <Wilder Nue (31)> <Wilder Mothman (43)> <Wilder Hresvelgr (75)>
Displays the type, name, and base level for all demons of a given type.
$ smt all_demons <Foul Will o' Wisp (1)> <Fairy Pixie (2)> <Jirae Kodama (3)> <Haunt Preta (4)> <Brute Shikigami (4)> <Jirae Hua Po (5)> <Foul Slime (6)> <Wilder Zhen (6)> <Femme Datsue-Ba (7)> <Element Erthys (7)> [...]
Displays the type, name, and base level for all demons.
$ smt fuse Zhen Lilim <Beast Inugami (13)>
Displays the demon that would result from fusing demon1 with demon2.
demon1
demon2
$ smt fusions_for 'Jack Frost' Fuse <Brute Shikigami (4)> with <Wilder Zhen (6)> resulting in <Fairy Jack Frost (7)> Fuse <Jirae Kodama (3)> with <Brute Shikigami (4)> resulting in <Fairy Jack Frost (7)> Fuse <Jirae Hua Po (5)> with <Brute Shikigami (4)> resulting in <Fairy Jack Frost (7)> Fuse <Mitama Ara Mitama (25)> with <Fairy Jack Frost (7)> resulting in <Fairy Jack Frost (7)> [...]
Displays all possible ways to create demon via fusion.
demon
$ smt min_level_for 'Jack Frost' Level 4: Fuse <Jirae Kodama (3)> with <Brute Shikigami (4)> resulting in <Fairy Jack Frost (7)>
Calculates the "easiest" way to fuse a given demon, where "easiest" is defined as requiring the lowest leveled demons possible.
$ smt party_fusion Pixie 'Hua Po' Zhen <Fairy Pixie (2)> <Jirae Hua Po (5)> <Wilder Zhen (6)> <Yoma Apsaras (8)>: Fuse <Jirae Hua Po (5)> with <Fairy Pixie (2)> resulting in <Yoma Apsaras (8)> <Beast Inugami (13)>: Fuse <Jirae Hua Po (5)> with <Fairy Pixie (2)> resulting in <Yoma Apsaras (8)> Fuse <Yoma Apsaras (8)> with <Wilder Zhen (6)> resulting in <Beast Inugami (13)> <Night Fomor (18)>: Fuse <Jirae Hua Po (5)> with <Wilder Zhen (6)> resulting in <Brute Momunofu (20)> Fuse <Brute Momunofu (20)> with <Fairy Pixie (2)> resulting in <Night Fomor (18)> <Brute Momunofu (20)>: Fuse <Jirae Hua Po (5)> with <Wilder Zhen (6)> resulting in <Brute Momunofu (20)>
Calculates all possible demons that can be fused from the given party, as well as an example path to take in order to create that demon.
Jesse Luehrs <doy@tozt.net>
This software is Copyright (c) 2014 by Jesse Luehrs.
This is free software, licensed under:
The MIT (X11) License
To install Games::SMTNocturne::Demons, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::SMTNocturne::Demons
CPAN shell
perl -MCPAN -e shell install Games::SMTNocturne::Demons
For more information on module installation, please visit the detailed CPAN module installation guide.