Log::Dispatch::Email::MIMELite - Subclass of Log::Dispatch::Email that uses the MIME::Lite module
use Log::Dispatch::Email::MIMELite; my $email = Log::Dispatch::Email::MIMELite->new ( name => 'email', min_level => 'emerg', to => [ qw( email@example.com firstname.lastname@example.org ) ], subject => 'Oh no!!!!!!!!!!!', ); $email->log( message => "Something bad is happening\n", level => 'emerg' );
This is a subclass of Log::Dispatch::Email that implements the send_email method using the MIME::Lite module.
This method takes a hash of parameters. The following options are valid:
The name of the object (not the filename!). Required.
The minimum logging level this object will accept. See the Log::Dispatch documentation for more information. Required.
The maximum logging level this obejct will accept. See the Log::Dispatch documentation for more information. This is not required. By default the maximum is the highest possible level (which means functionally that the object has no maximum).
The subject of the email messages which are sent. Defaults to "$0: log email"
to ($ or \@)
Either a string or a list reference of strings containing email addresses. Required.
A string containing an email address. This is optional and may not work with all mail sending methods.
buffered (0 or 1)
This determines whether the object sends one email per message it is given or whether it stores them up and sends them all at once. The default is to buffer messages.
callbacks( \& or [ \&, \&, ... ] )
This parameter may be a single subroutine reference or an array reference of subroutine references. These callbacks will be called in the order they are given and passed a hash containing the following keys:
( message => $log_message, level => $log_level )
The callbacks are expected to modify the message and then return a single scalar containing that modified message. These callbacks will be called when either the
log_tomethods are called and will only be applied to a given message once.
log_message( level => $, message => $ )
Sends a message if the level is greater than or equal to the object's minimum level.
Dave Rolsky, <email@example.com>