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NAME

Class::Accessor::TrackDirty - Define simple entities stored in some places.

SYNOPSIS

    package UserInfo;
    use Class::Accessor::TrackDirty;
    Class::Accessor::TrackDirty->mk_new_and_tracked_accessors("name", "password");
    Class::Accessor::TrackDirty->mk_accessors("modified");

    package main;
    my $user = UserInfo->new({name => 'honma', password => 'F!aS3l'});
    store_into_someplace($user->to_hash) if $user->is_dirty;
    # ...
    $user = UserInfo->from_hash(restore_from_someplace());
    $user->name('hiratara');
    $user->revert; # but decided not to
    $user->name('honma');
    $user->name('hiratara');
    $user->name('honma'); # I can't make up my mind...
    # ... blabla ...

    # Check the status of fields if needed
    $user->is_dirty('name') and warn "Did you change name?";
    my @dirty_fields = $user->dirty_fields;

    # Store it only if $user was really modified.
    store_into_someplace($user->to_hash) if $user->is_dirty;

DESCRIPTION

Class::Accessor::TrackDirty defines simple entities stored in files, RDBMS, KVS, and so on. It tracks dirty columns and you can store it only when the instance was really modified.

INTERFACE

Functions

Class::Accessor::TrackDirty->mk_new;

Create the <new> methods in your class. You can pass a hash-ref or hash-like list to <new> method.

my $object = YourClass->new({name1 => "value1", ...});

The instance created by <new> is regarded as `dirty' if it has some nonempty fields. It's because it hasn't been stored yet.

Class::Accessor::TrackDirty->mk_tracked_accessors("name1", "name2", ...);

Create accessor methods and helper methods in your class. Following helper methods will be created automatically.

$your_object->is_dirty; =item $your_object->is_dirty("field_name");

Check that the instance is modified. If it's true, you should store this instance into some place through using <to_hash> method.

When you pass the name of a field, you can know if the field contains the same value as the stored object.

my @fields = $your_object->dirty_fields;

Gets the name of all dirty fields of $your_object.

$your_object->is_new;

Checks if the instance might be in a storage. Returns false value when the instance comes from from_hash method, or after you call to_hash method.

my $hash_ref = $your_object->to_hash;

Eject data from this instance as plain hash-ref format. <$your_object> is regarded as `clean' after calling this method.

You'd better store <$hash_ref> into some place ASAP. It's up to you how <$hash_ref> should be serialized.

$your_object->raw;

Retrieves the row data from the instance. The return value is the same as to_hash method, but this method doesn't change the state of the instance.

my $object = YourClass->from_hash({name1 => "value1", ...});

Rebuild the instance from a hash-ref ejected by <to_hash> method. The instance constructed by <from_hash> is regarded as `clean'.

$your_object->revert;

Revert all `dirty' changes. Fields created by <mk_tracked_accessors> returns to the point where you call <new>, <to_hash>, or <from_hash>.

The volatile fields will be never reverted.

You'd better *NOT* store references in tracked fields. Though following codes work well, to make revert work well, we'll have to copy references deeply when you call getter.

  my $your_object = YourClass->new(some_refs => {key => 'value'});
  # some_refs are copyied deeply :(
  $your_object->some_refs->{key} = '<censored>';

  $your_object->revert;
  print $your_object->some_refs, "\n"; # printed "value"

Class::Accessor::TrackDirty->mk_accessors("name1", "name2", ...);

Define the field which isn't tracked. You can freely change these fields, and it will never be marked as `dirty'.

Class::Accessor::TrackDirty->mk_new_and_tracked_accessors("name1", "name2", ...);

This method is a combination of <mk_tracked_accessors> and <mk_new>.

SEE ALSO

Class::Accessor, Class::Accessor::Lite, MooseX::TrackDirty::Attributes, Hash::Dirty

AUTHOR

Masahiro Honma <hiratara@cpan.org>

LICENSE AND COPYRIGHT

Copyright (c) 2013, Masahiro Honma. All rights reserved.

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.