Paws::GameLift::Alias
This class represents one of two things:
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::Alias object:
$service_obj->Method(Att1 => { AliasArn => $value, ..., RoutingStrategy => $value });
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::Alias object:
$result = $service_obj->Method(...); $result->Att1->AliasArn
Properties describing a fleet alias.
CreateAlias
ListAliases
DescribeAlias
UpdateAlias
DeleteAlias
ResolveAlias
Unique identifier for an alias; alias ARNs are unique across all regions.
Unique identifier for an alias; alias IDs are unique within a region.
Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
Human-readable description of an alias.
Time stamp indicating when this data object was last modified. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
Descriptive label that is associated with an alias. Alias names do not need to be unique.
Alias configuration for the alias, including routing type and settings.
This class forms part of Paws, describing an object used in Paws::GameLift
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
To install Paws::SDK::Config, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Paws::SDK::Config
CPAN shell
perl -MCPAN -e shell install Paws::SDK::Config
For more information on module installation, please visit the detailed CPAN module installation guide.