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NAME

Paws::GameLift::EC2InstanceCounts

USAGE

This class represents one of two things:

Arguments in a call to a service

Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.

As an example, if Att1 is expected to be a Paws::GameLift::EC2InstanceCounts object:

  $service_obj->Method(Att1 => { ACTIVE => $value, ..., TERMINATING => $value  });

Results returned from an API call

Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::EC2InstanceCounts object:

  $result = $service_obj->Method(...);
  $result->Att1->ACTIVE

DESCRIPTION

Current status of fleet capacity. The number of active instances should match or be in the process of matching the number of desired instances. Pending and terminating counts are non-zero only if fleet capacity is adjusting to an UpdateFleetCapacity request, or if access to resources is temporarily affected.

  • CreateFleet

  • ListFleets

  • DeleteFleet

  • Describe fleets:

    • DescribeFleetAttributes

    • DescribeFleetCapacity

    • DescribeFleetPortSettings

    • DescribeFleetUtilization

    • DescribeRuntimeConfiguration

    • DescribeEC2InstanceLimits

    • DescribeFleetEvents

  • Update fleets:

    • UpdateFleetAttributes

    • UpdateFleetCapacity

    • UpdateFleetPortSettings

    • UpdateRuntimeConfiguration

  • Manage fleet actions:

    • StartFleetActions

    • StopFleetActions

ATTRIBUTES

ACTIVE => Int

  Actual number of active instances in the fleet.

DESIRED => Int

  Ideal number of active instances in the fleet.

IDLE => Int

  Number of active instances in the fleet that are not currently hosting
a game session.

MAXIMUM => Int

  Maximum value allowed for the fleet's instance count.

MINIMUM => Int

  Minimum value allowed for the fleet's instance count.

PENDING => Int

  Number of instances in the fleet that are starting but not yet active.

TERMINATING => Int

  Number of instances in the fleet that are no longer active but haven't
yet been terminated.

SEE ALSO

This class forms part of Paws, describing an object used in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues