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NAME

Games::Risk::AI::Blitzkrieg - easy ai that does blitzkrieg attacks

SYNOPSIS

    my $ai = Games::Risk::AI::Blitzkrieg->new(\%params);

DESCRIPTION

This module implements a quite easy ai for risk, that plays according to a blitzkrieg strategy. It will piles up new armies in one country, and then follow a random path from this attack base.

METHODS

This class implements (or inherits) all of those methods (further described in Games::Risk::AI):

  • attack()

  • attack_move()

  • description()

  • difficulty()

  • move_armies()

  • place_armies()

SEE ALSO

Games::Risk::AI, Games::Risk.

AUTHOR

Jerome Quelin, <jquelin at cpan.org>

COPYRIGHT & LICENSE

Copyright (c) 2008 Jerome Quelin, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the terms of the GNU GPLv3+.