Box2D::b2WeldJoint - Glues two bodies together.
my $joint = $world->CreateJoint( $joint_def );
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
Get the anchor point on bodyA in world coordinates. Implements Box2D::b2Joint.
Box2D::b2Joint
Returns a Box2D::b2Vec2
Box2D::b2Vec2
Get the anchor point on bodyB in world coordinates. Implements Box2D::b2Joint.
Get the reaction force on body2 at the joint anchor in Newtons. Implements Box2D::b2Joint.
Parameters:
float32 $inv_dt
float32
$inv_dt
Get the reaction torque on body2 in N*m. Implements Box2D::b2Joint.
Returns a float32
Box2D
Box2D::b2WeldJointDef
Box2D::b2World
See "BUGS" in Box2D
See "AUTHORS" in Box2D
See "COPYRIGHT & LICENSE" in Box2D
To install Box2D, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Box2D
CPAN shell
perl -MCPAN -e shell install Box2D
For more information on module installation, please visit the detailed CPAN module installation guide.