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NAME

Prima::image-load - Using image subsystem

DESCRIPTION

Details on image subsystem - image loading, saving, and codec managements

Loading

Simple loading

Simplest case, loading a single image would look like:

        my $x = Prima::Image-> load( 'filename.duf');
        die "$@" unless $x;

Image functions can work being either invoked from package, or from existing Prima::Image object, in latter case the caller object itself is changing. The code above could be also written as

        my $x = Prima::Image-> create;
        die "$@" unless $x-> load( 'filename.duf');

In both cases $x contains image data upon success. Error is returned into $@ variable ( see perldoc perlvar for more info).

Loading from stream

Prima::Image can also load image by reading from a stream:

        open FILE, 'a.jpeg' or die "Cannot open:$!";
        binmode FILE;
        my $x = Prima::Image-> load( \*FILE);
        die "$@" unless $x;

Multiframe loading

Multiframe load call can be also issued in two ways:

        my @x = Prima::Image-> load( 'filename.duf', loadAll => 1);
        die "$@" unless $x[-1];

        my $x = Prima::Image-> create;
        my @x = $x-> load( 'filename.duf', loadAll => 1);
        die "$@" unless $x[-1];

In second case, the content of the first frame comes to $x and $x[0]. Sufficient check for error is whether last item of a returned array is defined. This check works also if an empty array is returned. Only this last item can be an undefined value, others are guaranteed to be valid objects.

Multiframe syntax is expressed in a set of extra hash keys. These keys are:

loadAll

Request for loading all frames that can be read from a file. Example:

        loadAll => 1
index

If present, returns a single frame with index given. Example:

        index => 8
map

Contains an anonymous array of frame indices to load. Valid indices are above zero, negative ones can't be counted in a way perl array indices are. Example:

         map => [0, 10, 15..20]

Querying extra information

By default Prima loads image data and palette only. For any other information that can be loaded, anonymous hash 'extras' can be defined. To notify a codec that this extra information is desired, loadExtras boolean value is used. Example:

        my $x = Prima::Image-> load( $f, loadExtras => 1);
        die "$@" unless $x;
        for ( keys %{$x-> {extras}}) {
           print " $_ : $x->{extras}->{$_}\n";
        }

The code above loads and prints extra information read from a file. Typical output, for example, from a gif codec based on libungif would look like:

    codecID : 1
    transparentColorIndex : 1
    comment : created by GIMP
    frames : 18

'codecID' is a Prima-defined extra field, which is an index of the codec which have loaded the file. This field's value is useful for explicit indication of codec on the save request.

'frames' is also a Prima-defined extra field, with integer value set to a number of frames in the image. It might be set to -1, signaling that codec is incapable of quick reading of the frame count. If, however, it is necessary to get actual frame count, a 'wantFrames' profile boolean value should be set to 1 - then frames is guaranteed to be set to a 0 or positive value, but the request may take longer time, especially on a large file with sequential access. Real life example is a gif file with more than thousand frames. 'wantFrames' is useful in null load requests.

Multiprofile loading requests

The parameters that are accepted by load, are divided into several categories - first, those that apply to all loading process and those who apply only to a particular frame. Those who are defined by Prima, are enumerated above - loadExtras, loadAll etc. Only loadExtras, noImageData and iconUnmask are applicable to a frame, other govern the loading process. A codec may as well define its own parameters, however it is not possible to tell what parameter belongs to what group - this information is to be found in codec documentation;

The parameters that applicable to any frame, can be specified separately to every desirable frame in single call. For that purpose, parameter 'profiles' is defined. 'profiles' is expected to be an anonymous array of hashes, each hash where corresponds to a request number. Example:

        $x-> load( $f, loadAll => 1, profiles => [
             {loadExtras => 0},
             {loadExtras => 1},
        ]);

First hash there applies to frame index 0, second - to frame index 1. Note that in code

        $x-> load( $f, 
           map => [ 5, 10],
           profiles => [
             {loadExtras => 0},
             {loadExtras => 1},
        ]);

first hash applies to frame index 5, and second - to frame index 10.

Null load requests

If it is desired to peek into image, reading type and dimensions only, one should set 'noImageData' boolean value to 1. Using 'noImageData', empty objects with read type are returned, and with extras 'width' and 'height' set to image dimensions. Example:

        $x-> load( $f, noImageData => 1);
        die "$@" unless $x;
        print $x-> {extras}-> {width} , 'x' , $x-> {extras}-> {height}, 'x',
           $x-> type & im::BPP, "\n";

Some information about image can be loaded even without frame loading - if the codec provides such a functionality. This is the only request that cannot be issued on a package:

        $x-> load( $f, map => [], loadExtras => 1);

Since no frames are required to load, an empty array is returned upon success and an array with one undefined value on failure.

Using Prima::Image descendants

If Prima needs to create a storage object, it is by default Prima::Image, or a class name of an caller object, or a package the request was issued on. This behavior can be altered using parameter 'className', which defines the class to be used for the frame.

        my @x = Prima::Image-> load( $f,
            map => [ 1..3],
            className => 'Prima::Icon', 
            profiles => [
                {},
                { className => 'Prima::Image' },
                {}
            ],

In this example @x will be ( Icon, Image, Icon) upon success.

When loading to an Icon object, the default toolkit action is to build the transparency mask based on image data. When it is not the desired behavior, e.g., there is no explicit knowledge of image, but the image may or may not contain transparency information, iconUnmask boolean option can be used. When set to a true value, and the object is Prima::Icon descendant, Prima::Icon::autoMasking is set to am::None prior to the file loading. By default this options is turned off.

Loading with progress indicator

Some codecs (PNG,TIFF,JPEG) can notify the caller as they read image data. For this purpose, Prima::Image has two events, onHeaderReady and onDataReady. If either (or both) are present on image object that is issuing load call, and the codec supports progressive loading, these events are called. onHeaderReady is called when image header data is acquired, and empty image with the dimensions and pixel type is allocated. onDataReady is called whenever a part of image is ready and is loaded in the memory of the object; the position and dimensions of the loaded area is reported also. The format of the events is:

    onHeaderReady $OBJECT
    onDataReady   $OBJECT, $X, $Y, $WIDTH, $HEIGHT

onHeaderReady is called only once, but onDataReady is called as soon as new image data is available. To reduce frequency of these calls, that otherwise would be issued on every scanline loaded, load has parameter eventDelay, a number of seconds, which limits event rate. The default eventDelay is 0.1 .

The handling on onDataReady must be performed with care. First, the image must be accessed read-only, which means no transformations with image size and type are allowed. Currently there is no protection for such actions ( because codec must perform these ), so a crash will most surely issue. Second, loading and saving of images is not in general reentrant, and although some codecs are reentrant, loading and saving images inside image events is not recommended.

There are two techniques to display partial image as it loads. All of these share overloading of onHeaderReady and onDataReady. The simpler is to call put_image from inside onDataReady:

        $i = Prima::Image-> new(
                onDataReady => sub {
                        $progress_widget-> put_image( 0, 0, $i);
                },
        );

but that will most probably loads heavily underlying OS-dependent conversion of image data to native display bitmap data. A more smarter, but more complex solution is to copy loaded (and only loaded) bits to a preexisting device bitmap:

        $i = Prima::Image-> new(
                onHeaderReady => sub {
                        $bitmap = Prima::DeviceBitmap-> new(
                                width    => $i-> width,
                                height   => $i-> height,
                        ));
                },
                onDataReady => sub {
                        my ( $i, $x, $y, $w, $h) = @_;
                        $bitmap-> put_image( $x, $y, $i-> extract( $x, $y, $w, $h));
                },
        );

The latter technique is used by Prima::ImageViewer when it is setup to monitor image loading progress. See "watch_load_progress" in Prima::ImageViewer for details.

Saving

Simple saving

Typical saving code will be:

   die "$@" unless $x-> save( 'filename.duf');

Upon a single-frame invocation save returns 1 upon success an 0 on failure. Save requests also can be performed with package syntax:

   die "$@" unless Prima::Image-> save( 'filename.duf', 
       images => [ $x]);

Saving to a stream

Saving to a stream requires explicit codecID to be supplied. When an image is loaded with loadExtras, this field is always present on the image object, and is an integer that selects image encoding format.

   my @png_id = 
      map  { $_-> {codecID} }
      grep { $_-> {fileShortType} =~ /^png$/i } 
      @{ Prima::Image-> codecs };
   die "No png codec installed" unless @png_id;

   open FILE, "> a.png" or die "Cannot save:$!";
   binmode FILE;
   $image-> save( \*FILE, codecID => $png_id[0])
      or die "Cannot save:$@";

Multiframe saving

In multiframe invocation save returns number of successfully saved frames. File is erased though, if error occurred, even after some successfully written frames.

    die "$@" if scalar(@images) > Prima::Image-> save( $f, 
       images => \@images);

Saving extras information

All information, that is found in object hash reference 'extras', is assumed to be saved as an extra information. It is a codec's own business how it reacts on invalid and/or inacceptable information - but typical behavior is that keys that were not recognized by the codec just get ignored, and invalid values raise an error.

       $x-> {extras}-> {comments} = 'Created by Prima';
       $x-> save( $f);

Selecting a codec

Extras field 'codecID', the same one that is defined after load requests, selects explicitly a codec for an image to handle. If the codec selected is incapable of saving an error is returned. Selecting a codec is only possible with the object-driven syntax, and this information is never extracted from objects but passed to 'images' array instead.

       $x-> {extras}-> {codecID} = 1;
       $x-> save( $f);

Actual correspondence between codecs and their indices is described latter.

NB - if codecID is not given, codec is selected by the file extension.

Type conversion

Codecs usually are incapable of saving images in all formats, so Prima either converts an image to an appropriate format or signals an error. This behavior is governed by profile key 'autoConvert', which is 1 by default. 'autoConvert' can be present in image 'extras' structures. With autoConvert set it is guaranteed that image will be saved, but original image information may be lost. With autoConvert unset, no information will be lost, but Prima may signal an error. Therefore general-purpose save routines should be planned carefully. As an example the Prima::ImageDialog::SaveImageDialog code might be useful.

When the conversion takes place, Image property 'conversion' is used for selection of an error distribution algorithm, if down-sampling is required.

Appending frames to an existing file

This functionality is under design, but the common outlines are already set. Profile key 'append' ( 0 by default ) triggers this behavior - if it is set, then an append attempt is made.

Managing codecs

Prima provides single function, Prima::Image-> codecs, which returns an anonymous array of hashes, where every hash entry corresponds to a registered codec. 'codecID' parameter on load and save requests is actually an index in this array. Indexes for a codecs registered once never change, so it is safe to manipulate these numbers within single program run.

Codec information that is contained in these hashes is divided into following parameters:

codecID

Unique integer value for a codec, same as index of the codec entry in results of Prima::Image->codecs;

name

codec full name, string

vendor

codec vendor, string

versionMajor and versionMinor

usually underlying library versions, integers

fileExtensions

array of strings, with file extensions that are typical to a codec. example: ['tif', 'tiff']

fileType

Description of a type of a file, that codec is designed to work with. String.

fileShortType

Short description of a type of a file, that codec is designed to work with. ( short means 3-4 characters ). String.

featuresSupported

Array of strings, with some features description that a codec supports - usually codecs implement only a part of file format specification, so it is always interesting to know, what part it is.

module and package

Specify a perl module, usually inside Prima/Image directory into Prima distribution, and a package inside the module. The package contains some specific functions for work with codec-specific parameters. Current implementation defines only ::save_dialog() function, that returns a dialog that allows to change these parameters. See Prima::ImageDialog::SaveImageDialog for details. Strings, undefined if empty.

canLoad

1 if a codec can load images, 0 if not

canLoadStream

1 if a codec can load images from streams, 0 otherwise

canLoadMultiple

1 if a codec can handle multiframe load requests and load frames with index more than zero. 0 if not.

canSave

1 if a codec can save images, 0 if not.

canSaveStream

1 if a codec can save images to streams, 0 otherwise

canSaveMultiple

Set if a codec can save more that one frame

canAppend

Set if a codec can append frames to an exising file

types

Array of integers - each is a combination of im:: flags, an image type, which a codec is capable of saving. First type in list is a default one; if image type that to be saved is not in that list, the image will be converted to this default type.

loadInput

Hash, where keys are those that are accepted by Prima::Image-> load, and values are default values for these keys.

loadOutput

Array of strings, each of those is a name of extra information entry in 'extras' hash.

saveInput

Hash, where keys are those that are accepted by Prima::Image-> save, and values are default values for these keys.

AUTHOR

Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

Prima, Prima::Image, Prima::codecs