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NAME

Prima::TextView - rich text browser widget

DESCRIPTION

Prima::TextView accepts blocks of formatted text, and provides basic functionality - scrolling and user selection. The text strings are stored as one large text chunk, available by the ::text and ::textRef properties. A block of a formatted text is an array with fixed-length header and the following instructions.

A special package tb:: provides the block constants and simple functions for text block access.

Capabilities

Prima::TextView is mainly the text block functions and helpers. It provides function for wrapping text block, calculating block dimensions, drawing and converting coordinates from (X,Y) to a block position. Prima::TextView is centered around the text functionality, and although any custom graphic of arbitrary complexity can be embedded in a text block, the internal coordinate system is used ( TEXT_OFFSET, BLOCK ), where TEXT_OFFSET is a text offset from the beginning of a block and BLOCK is an index of a block.

The functionality does not imply any text layout - this is up to the class descendants, they must provide they own layout policy. The only policy Prima::TextView requires is that blocks' BLK_TEXT_OFFSET field must be strictly increasing, and the block text chunks must not overlap. The text gaps are allowed though.

A text block basic drawing function includes change of color, backColor and font, and the painting of text strings. Other types of graphics can be achieved by supplying custom code.

Block header

A block's fixed header consists of tb::BLK_START - 1 integer scalars, each of those is accessible via the corresponding tb::BLK_XXX constant. The constants are separated into two logical groups:

        BLK_FLAGS        
        BLK_WIDTH        
        BLK_HEIGHT      
        BLK_X           
        BLK_Y           
        BLK_APERTURE_X  
        BLK_APERTURE_Y  
        BLK_TEXT_OFFSET 

and

        BLK_FONT_ID          
        BLK_FONT_SIZE        
        BLK_FONT_STYLE       
        BLK_COLOR            
        BLK_BACKCOLOR        

The second group is enclosed in tb::BLK_DATA_START - tb::BLK_DATA_END range, like the whole header is contained in 0 - tb::BLK_START - 1 range. This is done for the backward compatibility, if the future development changes the length of the header.

The first group fields define the text block dimension, aperture position and text offset ( remember, the text is stored as one big chunk ). The second defines the initial color and font settings. Prima::TextView needs all fields of every block to be initialized before displaying. block_wrap method can be used for automated assigning of these fields.

Block parameters

The scalars, beginning from tb::BLK_START, represent the commands to the renderer. These commands have their own parameters, that follow the command. The length of a command is located in @oplen array, and must not be changed. The basic command set includes OP_TEXT, OP_COLOR, OP_FONT, OP_TRANSPOSE, and OP_CODE. The additional codes are OP_WRAP and OP_MARK, not used in drawing but are special commands to block_wrap.

OP_TEXT - TEXT_OFFSET, TEXT_LENGTH, TEXT_WIDTH

OP_TEXT commands to draw a string, from offset tb::BLK_TEXT_OFFSET + TEXT_OFFSET, with a length TEXT_LENGTH. The third parameter TEXT_WIDTH contains the width of the text in pixels. Such the two-part offset scheme is made for simplification or an imaginary code, that would alter ( insert to, or delete part of ) the big text chunk; the updating procedure would not need to traverse all commands, but just the block headers.

Relative to: tb::BLK_TEXT_OFFSET.

OP_COLOR - COLOR

OP_COLOR sets foreground or background color. To set the background, COLOR must be or-ed with tb::BACKCOLOR_FLAG value. In addition to the two toolkit supported color values ( RRGGBB and system color index ), COLOR can also be or-ed with tb::COLOR_INDEX flags, in such case it is an index in ::colormap property array.

Relative to: tb::BLK_COLOR, tb::BLK_BACKCOLOR.

OP_FONT - KEY, VALUE

As the font is a complex property, that itself includes font name, size, direction, etc keys, OP_FONT KEY represents one of the three parameters - tb::F_ID, tb::F_SIZE, tb::F_STYLE. All three have different VALUE meaning.

Relative to: tb::BLK_FONT_ID, tb::BLK_FONT_SIZE, tb::BLK_FONT_STYLE.

F_STYLE

Contains a combination of fs::XXX constants, such as fs::Bold, fs::Italic etc.

Default value: 0

F_SIZE

Contains the relative font size. The size is relative to the current widget's font size. As such, 0 is a default value, and -2 is the widget's default font decreased by 2 points. Prima::TextView provides no range checking ( but the toolkit does ), so while it is o.k. to set the negative F_SIZE values larger than the default font size, one must be vary when relying on the combined font size value .

If F_SIZE value is added to a F_HEIGHT constant, then it is treated as a font height in pixels rather than font size in points. The macros for these opcodes are named respectively tb::fontSize and tb::fontHeight, while the opcode is the same.

F_ID

All other font properties are collected under an 'ID'. ID is a index in the ::fontPalette property array, which contains font hashes with the other font keys initialized - name, encoding, and pitch. These three are minimal required set, and the other font keys can be also selected.

OP_TRANSPOSE X, Y, FLAGS

Contains a mark for an empty space. The space is extended to the relative coordinates (X,Y), so the block extension algorithms take this opcode in the account. If FLAGS does not contain tb::X_EXTEND, then in addition to the block expansion, current coordinate is also moved to (X,Y). In this regard, (OP_TRANSPOSE,0,0,0) and (OP_TRANSPOSE,0,0,X_EXTEND) are identical and are empty operators.

There are formatting-only flags,in effect with block_wrap function. X_DIMENSION_FONT_HEIGHT indicates that (X,Y) values must be multiplied to the current font height. Another flag X_DIMENSION_POINT does the same but multiplies by current value of resolution property divided by 72 ( basically, treats X and Y not as pixel but point values).

OP_TRANSPOSE can be used for customized graphics, in conjunction with OP_CODE to assign a space, so the rendering algorithms do not need to be re-written every time the new graphic is invented. As an example, see how Prima::PodView deals with the images.

OP_CODE - SUB, PARAMETER

Contains a custom code pointer SUB with a parameter PARAMETER, passed when a block is about to be drawn. SUB is called with the following format:

        ( $widget, $canvas, $text_block, $font_and_color_state, $x, $y, $parameter);

$font_and_color_state ( or $state, through the code ) contains the state of font and color commands in effect, and is changed as the rendering algorithm advances through a block. The format of the state is the same as of text block, so one may notice that for readability F_ID, F_SIZE, F_STYLE constants are paired to BLK_FONT_ID, BLK_FONT_SIZE and BLK_FONT_STYLE.

The SUB code is executed only when the block is about to draw.

OP_WRAP ON_OFF

OP_WRAP is only in effect in block_wrap method. ON_OFF is a boolean flag, selecting if the wrapping is turned on or off. block_wrap does not support stacking for the wrap commands, so the (OP_WRAP,1,OP_WRAP,1,OP_WRAP,0) has same effect as (OP_WRAP,0). If ON_OFF is 1, wrapping is disabled - all following commands treated an non-wrapable until (OP_WRAP,0) is met.

OP_MARK PARAMETER, X, Y

OP_MARK is only in effect in block_wrap method and is a user command. block_wrap only sets (!) X and Y to the current coordinates when the command is met. Thus, OP_MARK can be used for arbitrary reasons, easy marking the geometrical positions that undergo the block wrapping.

As can be noticed, these opcodes are far not enough for the full-weight rich text viewer. However, the new opcodes can be created using tb::opcode, that accepts the opcode length and returns the new opcode value.

Rendering methods

block_wrap

block_wrap is the function, that is used to wrap a block into a given width. It returns one or more text blocks with fully assigned headers. The returned blocks are located one below another, providing an illusion that the text itself is wrapped. It does not only traverses the opcodes and sees if the command fit or not in the given width; it also splits the text strings if these do not fit.

By default the wrapping can occur either on a command boundary or by the spaces or tab characters in the text strings. The unsolicited wrapping can be prevented by using OP_WRAP command brackets. The commands inside these brackets are not wrapped; OP_WRAP commands are removed from the output blocks.

In general, block_wrap copies all commands and their parameters as is, ( as it is supposed to do ), but some commands are treated especially:

- OP_TEXT's third parameter, TEXT_WIDTH, is disregarded, and is recalculated for every OP_TEXT met.

- If OP_TRANSPOSE's third parameter, X_FLAGS contains X_DIMENSION_FONT_HEIGHT flag, the command coordinates X and Y are multiplied to the current font height and the flag is cleared in the output block.

- OP_MARK's second and third parameters assigned to the current (X,Y) coordinates.

- OP_WRAP removed from the output.

block_draw CANVAS, BLOCK, X, Y

The block_draw draws BLOCK onto CANVAS in screen coordinates (X,Y). It can not only be used for drawing inside begin_paint/end_paint brackets; CANVAS can be an arbitrary Prima::Drawable descendant.

Coordinate system methods

Prima::TextView employs two its own coordinate systems: (X,Y)-document and (TEXT_OFFSET,BLOCK)-block.

The document coordinate system is isometric and measured in pixels. Its origin is located into the imaginary point of the beginning of the document ( not of the first block! ), in the upper-left point. X increases to the right, Y increases downwards. The block header values BLK_X and BLK_Y are in document coordinates, and the widget's pane extents ( regulated by ::paneSize, ::paneWidth and ::paneHeight properties ) are also in document coordinates.

The block coordinate system in an-isometric - its second axis, BLOCK, is an index of a text block in the widget's blocks storage, $self->{blocks}, and its first axis, TEXT_OFFSET is a text offset from the beginning of the block.

Below described different coordinate system converters

screen2point X, Y

Accepts (X,Y) in the screen coordinates ( O is a lower left widget corner ), returns (X,Y) in document coordinates ( O is upper left corner of a document ).

xy2info X, Y

Accepts (X,Y) is document coordinates, returns (TEXT_OFFSET,BLOCK) coordinates, where TEXT_OFFSET is text offset from the beginning of a block ( not related to the big text chunk ) , and BLOCK is an index of a block.

info2xy TEXT_OFFSET, BLOCK

Accepts (TEXT_OFFSET,BLOCK) coordinates, and returns (X,Y) in document coordinates of a block.

text2xoffset TEXT_OFFSET, BLOCK

Returns X coordinate where TEXT_OFFSET begins in a BLOCK index.

info2text_offset

Accepts (TEXT_OFFSET,BLOCK) coordinates and returns the text offset with regard to the big text chunk.

text_offset2info TEXT_OFFSET

Accepts big text offset and returns (TEXT_OFFSET,BLOCK) coordinates

text_offset2block TEXT_OFFSET

Accepts big text offset and returns BLOCK coordinate.

Text selection

The text selection is performed automatically when the user selects the region with a mouse. The selection is stored in (TEXT_OFFSET,BLOCK) coordinate pair, and is accessible via the ::selection property. If its value is assigned to (-1,-1,-1,-1) this indicates that there is no selection. For convenience the has_selection method is introduced.

Also, get_selected_text returns the text within the selection (or undef with no selection ), and copy copies automatically the selected text into the clipboard. The latter action is bound to Ctrl+Insert key combination.

Event rectangles

Partly as an option for future development, partly as a hack a concept of 'event rectangles' was introduced. Currently, {contents} private variable points to an array of objects, equipped with on_mousedown, on_mousemove, and on_mouseup methods. These are called within the widget's mouse events, so the overloaded classes can define the interactive content without overloading the actual mouse events ( which is although easy but is dependent on Prima::TextView own mouse reactions ).

As an example Prima::PodView uses the event rectangles to catch the mouse events over the document links. Theoretically, every 'content' is to be bound with a separate logical layer; when the concept was designed, a html-browser was in mind, so such layers can be thought as ( in the html world ) links, image maps, layers, external widgets.

Currently, Prima::TextView::EventRectangles class is provided for such usage. Its property ::rectangles contains an array of rectangles, and the contains method returns an integer value, whether the passed coordinates are inside one of its rectangles or not; in the first case it is the rectangle index.