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NAME

App::MathImage::Image::Base::LifeBitmap -- game of life cellular bitmap in RLE format

SYNOPSIS

 use App::MathImage::Image::Base::LifeBitmap;
 my $image = App::MathImage::Image::Base::LifeBitmap->new (-width => 100,
                                                        -height => 100);
 $image->rectangle (0,0, 99,99, 'b');
 $image->xy (20,20, 'o');
 $image->line (50,50, 70,70, 'o');
 $image->line (50,50, 70,70, 'o');
 $image->save ('/some/filename.rle');

CLASS HIERARCHY

App::MathImage::Image::Base::LifeBitmap is a subclass of Image::Base,

    Image::Base
      App::MathImage::Image::Base::LifeBitmap

DESCRIPTION

App::MathImage::Image::Base::LifeBitmap extends Image::Base to create or update game of life RLE format bitmap files.

The colour names are " " (space), "b", "." or "clear" for background, and "o" or "set" for a set cell.

FUNCTIONS

$image = App::MathImage::Image::Base::LifeRLE->new (key=>value,...)

Create and return a new image object. A new image can be started with -width and -height,

    $image = App::MathImage::Image::Base::LifeRLE->new
               (-width => 200, -height => 100);

Or an existing file can be read,

    $image = App::MathImage::Image::Base::LifeRLE->new
               (-file => '/some/filename.rle');

SEE ALSO

Image::Base, Image::Xbm

golly(6)