DESCRIPTION
The EventManager
is responsible for sending events to controllers, so they can trigger actions at specific times.
For instance, when you press a key, or the game ticks, it is an event.
The EventManager
will contact all the controllers so they can take the appropriate action.
reg_listener
Registers a listener that will be updated
un_reg_listener
UnRegisters a listerner
listeners
All listeners attached to this EventManager
evt_queue
The current evnets in queue
post
Send update signal to all Controllers