Math::GSL::RNG - Random Number Generators
use Math::GSL::RNG qw/:all/;
Here is a list of all the functions included in this module :
gsl_rng_alloc gsl_rng_set gsl_rng_get gsl_rng_free gsl_rng_memcpy gsl_rng_fwrite gsl_rng_fread gsl_rng_clone gsl_rng_max gsl_rng_min gsl_rng_name gsl_rng_size gsl_rng_state gsl_rng_print_state
This module also contains the following constants :
$gsl_rng_default $$gsl_rng_knuthran $$gsl_rng_ran0 $gsl_rng_borosh13 $gsl_rng_coveyou $gsl_rng_cmrg $gsl_rng_fishman18 $gsl_rng_fishman20 $gsl_rng_fishman2x $gsl_rng_gfsr4 $gsl_rng_knuthran $gsl_rng_knuthran2 $gsl_rng_knuthran2002 $gsl_rng_lecuyer21 $gsl_rng_minstd $gsl_rng_mrg $gsl_rng_mt19937 $gsl_rng_mt19937_1999 $gsl_rng_mt19937_1998 $gsl_rng_r250 $gsl_rng_ran0 $gsl_rng_ran1 $gsl_rng_ran2 $gsl_rng_ran3 $gsl_rng_rand $gsl_rng_rand48 $gsl_rng_random128_bsd $gsl_rng_random128_gli $gsl_rng_random128_lib $gsl_rng_random256_bsd $gsl_rng_random256_gli $gsl_rng_random256_lib $gsl_rng_random32_bsd $gsl_rng_random32_glib $gsl_rng_random32_libc $gsl_rng_random64_bsd $gsl_rng_random64_glib $gsl_rng_random64_libc $gsl_rng_random8_bsd $gsl_rng_random8_glibc $gsl_rng_random8_libc5 $gsl_rng_random_bsd $gsl_rng_random_glibc2 $gsl_rng_random_libc5 $gsl_rng_randu $gsl_rng_ranf $gsl_rng_ranlux $gsl_rng_ranlux389 $gsl_rng_ranlxd1 $gsl_rng_ranlxd2 $gsl_rng_ranlxs0 $gsl_rng_ranlxs1 $gsl_rng_ranlxs2 $gsl_rng_ranmar $gsl_rng_slatec $gsl_rng_taus $gsl_rng_taus2 $gsl_rng_taus113 $gsl_rng_transputer $gsl_rng_tt800 $gsl_rng_uni $gsl_rng_uni32 $gsl_rng_vax $gsl_rng_waterman14 $gsl_rng_zuf
For more informations on the functions, we refer you to the GSL offcial documentation: http://www.gnu.org/software/gsl/manual/html_node/ Tip : search on google: site:http://www.gnu.org/software/gsl/manual/html_node/ name_of_the_function_you_want
The following example will print out a list a random integers between certain minimum and maximum values. The command line arguments are first the number of random numbers wanted, the minimum and then maximum. The defaults are 10, 0 and 100, respectively.
use Math::GSL::RNG qw/:all/; my $seed = int rand(100); my $rng = Math::GSL::RNG->new($gsl_rng_knuthran, $seed ); my ($num,$min,$max) = @ARGV; $num ||= 10; $min ||= 0; $max ||= 100; print join "\n", map { $min + $rng->get % ($max-$min+1) } (1..$num); print "\n";
The $seed argument is optional but encouraged. This program is available in the examples/ directory that comes with the source of this module.
$seed
If you would like a series of random non-integer numbers, then you can generate one "scaling factor" and multiple by that, such as
use Math::GSL::RNG qw/:all/; my $scale= rand(10); my $seed = int rand(100); my $rng = Math::GSL::RNG->new($gsl_rng_knuthran, $seed ); my ($num,$min,$max) = (10,0,100); print join "\n", map { $scale*($min + $rng->get % ($max-$min+1)) } (1..$num); print "\n";
Jonathan Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>
Copyright (C) 2008 Jonathan Leto and Thierry Moisan
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
To install Math::GSL, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Math::GSL
CPAN shell
perl -MCPAN -e shell install Math::GSL
For more information on module installation, please visit the detailed CPAN module installation guide.