- SEE ALSO
Convert::Color::RGB - a color value represented as red/green/blue
use Convert::Color::RGB; my $red = Convert::Color::RGB->new( 1, 0, 0 ); # Can also parse strings my $pink = Convert::Color::RGB->new( '1,0.7,0.7' );
use Convert::Color; my $cyan = Convert::Color->new( 'rgb:0,1,1' );
Objects in this class represent a color in RGB space, as a set of three floating-point values in the range 0 to 1.
$color = Convert::Color::RGB->new( $red, $green, $blue )
Returns a new object to represent the set of values given. These values should be floating-point numbers between 0 and 1. Values outside of this range will be clamped.
$color = Convert::Color::RGB->new( $string )
$string for values, and construct a new object similar to the above three-argument form. The string should be in the form
containing the three floating-point values in decimal notation.
$r = $color->red
$g = $color->green
$b = $color->blue
Accessors for the three components of the color.
( $red, $green, $blue ) = $color->rgb
Returns the individual red, green and blue color components of the color value.
$mix = $color->alpha_blend( $other, [ $alpha ] )
Return a new color which is a blended combination of the two passed into it. The optional
$alpha parameter defines the mix ratio between the two colors, defaulting to 0.5 if not defined. Values closer to 0 will blend more of
$color, closer to 1 will blend more of
$measure = $color->dst_rgb( $other )
Return a measure of the distance between the two colors. This is the unweighted Euclidean distance of the three color components. Two identical colors will have a measure of 0, pure black and pure white have a distance of 1, and all others will lie somewhere inbetween.
$measure = $color->dst_rgb_cheap( $other )
Return a measure of the distance between the two colors. This is the sum of the squares of the differences of each of the color components. This is part of the value used to calculate
dst_rgb, but since it involves no square root it will be cheaper to calculate, for use in cases where only the relative values matter, such as when picking the "best match" out of a set of colors. It ranges between 0 for identical colours and 3 for the distance between pure black and pure white.
alpha_blend method can be used to generate a smooth gradient between two colours.
use Convert::Color; my $blue = Convert::Color->new("vga:blue"); my $cyan = Convert::Color->new("vga:cyan"); say $blue->alpha_blend( $cyan, $_/10 )->as_rgb8->hex for 0 .. 10
Convert::Color - color space conversions
Convert::Color::HSV - a color value represented as hue/saturation/value
Convert::Color::HSL - a color value represented as hue/saturation/lightness
Paul Evans <email@example.com>