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NAME

IO::Async::Notifier - base class for IO::Async event objects

SYNOPSIS

Usually not directly used by a program, but one valid use case may be:

 use IO::Async::Notifier;

 use IO::Async::Stream;
 use IO::Async::Signal;

 use IO::Async::Loop;
 my $loop = IO::Async::Loop->new();

 my $notifier = IO::Async::Notifier->new();

 $notifier->add_child(
    IO::Async::Stream->new(
       read_handle => \*STDIN,
       on_read => sub {
          my $self = shift;
          my ( $buffref, $closed ) = @_;
          $$buffref =~ s/^(.*)\n// or return 0;
          print "You said $1\n";
          return 1;
       },
    )
 );

 $notifier->add_child(
    IO::Async::Signal->new(
       name => 'INT',
       on_receipt => sub {
          print "Goodbye!\n";
          $loop->loop_stop;
       },
    )
 );

 $loop->add( $notifier );

 $loop->loop_forever;

DESCRIPTION

This object class forms the basis for all the other event objects that an IO::Async program uses. It provides the lowest level of integration with a IO::Async::Loop container, and a facility to collect Notifiers together, in a tree structure, where any Notifier can contain a collection of children.

Normally, objects in this class would not be directly used by an end program, as it performs no actual IO work, and generates no actual events. These are all left to the various subclasses, such as:

For more detail, see the SYNOPSIS section in one of the above.

One case where this object class would be used, is when a library wishes to provide a sub-component which consists of multiple other Notifier subclasses, such as Handles and Timers, but no particular object is suitable to be the root of a tree. In this case, a plain Notifier object can be used as the tree root, and all the other notifiers added as children of it.

PARAMETERS

A specific subclass of IO::Async::Notifier defines named parameters that control its behaviour. These may be passed to the new constructor, or to the configure method. The documentation on each specific subclass will give details on the parameters that exist, and their uses. Some parameters may only support being set once at construction time, or only support being changed if the object is in a particular state.

CONSTRUCTOR

$notifier = IO::Async::Notifier->new( %params )

This function returns a new instance of a IO::Async::Notifier object with the given initial values of the named parameters.

Up until IO::Async version 0.19, this module used to implement the IO handle features now found in the IO::Async::Handle subclass. To allow for a smooth upgrade of existing code, this constructor check for any %params key which looks like it belongs there instead. These keys are handle, read_handle, write_handle, on_read_ready and on_write_ready. If any of these keys are present, then a IO::Async::Handle is returned.

Do not rely on this feature in new code. This logic exists purely to provide an upgrade path from older code that still expects IO::Async::Notifier to provide filehandle operations. This will eventually produce a deprecation warning at some point in the future, and removed at some point beyond that.

$notifier->configure( %params )

Adjust the named parameters of the Notifier as given by the %params hash.

$notifier->get_loop

Returns the IO::Async::Loop that this Notifier is a member of.

CHILD NOTIFIERS

During the execution of a program, it may be the case that certain IO handles cause other handles to be created; for example, new sockets that have been accept()ed from a listening socket. To facilitate these, a notifier may contain child notifier objects, that are automatically added to or removed from the IO::Async::Loop that manages their parent.

$parent = $notifier->parent()

Returns the parent of the notifier, or undef if does not have one.

@children = $notifier->children()

Returns a list of the child notifiers contained within this one.

$notifier->add_child( $child )

Adds a child notifier. This notifier will be added to the containing loop, if the parent has one. Only a notifier that does not currently have a parent and is not currently a member of any loop may be added as a child. If the child itself has grandchildren, these will be recursively added to the containing loop.

$notifier->remove_child( $child )

Removes a child notifier. The child will be removed from the containing loop, if the parent has one. If the child itself has grandchildren, these will be recurively removed from the loop.

SUBCLASS METHODS

IO::Async::Notifier is a base class provided so that specific subclasses of it provide more specific behaviour. The base class provides a number of methods that subclasses may wish to override.

If a subclass implements any of these, be sure to invoke the superclass method at some point within the code.

$notifier->_init( $paramsref )

This method is called by the constructor just before calling configure(). It is passed a reference to the HASH storing the constructor arguments.

This method may initialise internal details of the Notifier as required, possibly by using parameters from the HASH. If any parameters are construction-only they should be deleted from the hash.

$notifier->configure( %params )

This method is called by the constructor to set the initial values of named parameters, and by users of the object to adjust the values once constructed.

This method should delete from the %params hash any keys it has dealt with, then pass the remaining ones to the SUPER::configure(). The base class implementation will throw an exception if there are any unrecognised keys remaining.

$notifier->_add_to_loop( $loop )

This method is called when the Notifier has been added to a Loop; either directly, or indirectly through being a child of a Notifer already in a loop.

This method may be used to perform any initial startup activity required for the Notifier to be fully functional but which requires a Loop to do so.

$notifier->_remove_from_loop( $loop )

This method is called when the Notifier has been removed from a Loop; either directly, or indirectly through being a child of a Notifier removed from the loop.

This method may be used to undo the effects of any setup that the _add_to_loop method had originally done.

AUTHOR

Paul Evans <leonerd@leonerd.org.uk>