- SEE ALSO
- COPYRIGHT AND LICENSE
Alien::Build::Manual::Contributing - Over-detailed contributing guide
Thank you for considering to contribute to my open source project! If you have a small patch please consider just submitting it. Doing so through the project GitHub is probably the best way:
If you have a more invasive enhancement or bugfix to contribute, please take the time to review these guidelines. In general it is good idea to work closely with the Alien::Build developers, and the best way to contact them is on the
#native IRC channel on irc.perl.org.
Joel Berger wrote the original Alien::Base. This distribution included the runtime code Alien::Base and an installer class Alien::Base::ModuleBuild. The significant thing about Alien::Base was that it provided tools to make it relatively easy for people to roll their own Alien distributions. Over time, the Perl5-Alien (github organization) or "Alien::Base team" has taken over development of Alien::Base with myself (Graham Ollis) being responsible for integration and releases. Joel Berger is still involved in the project.
Since the original development of Alien::Base, Module::Build, on which Alien::Base::ModuleBuild is based, has been removed from the core of Perl. It seemed worthwhile to write a replacement installer that works with ExtUtils::MakeMaker which IS still bundled with the Perl core. Because this is a significant undertaking it is my intention to integrate the many lessons learned by Joel Berger, myself and the "Alien::Base team" as possible. If the interface seems good then it is because I've stolen the ideas from some pretty good places.
One of the challenges with Alien development is that you are by the nature of the problem, trying to make everyone happy. Developers working out of CPAN just want stuff to work, and some build environments can be hostile in terms of tool availability, so for reliability you end up pulling a lot of dependencies. On the other hand, operating system vendors who are building Perl modules usually want to use the system version of a library so that they do not have to patch libraries in multiple places. Such vendors have to package any extra dependencies and having to do so for packages that the don't even use makes them understandably unhappy.
As general policy the Alien::Build core should have as few dependencies as possible, and should only pull extra dependencies if they are needed. Where dependencies cannot be avoidable, popular and reliable CPAN modules, which are already available as packages in the major Linux vendors (Debian, Red Hat) should be preferred.
As such Alien::Build is hyper aggressive at using dynamic prerequisites.
One of the challenges with Alien::Buil::ModuleBuild was that Module::Build was pulled from the core. In addition, there is a degree of hostility toward Module::Build in some corners of the Perl community. I agree with Joel Berger's rationale for choosing Module::Build at the time, as I believe its interface more easily lends itself to building Alien distributions.
That said, an important feature of Alien::Build is that it is installer agnostic. Although it is initially designed to work with ExtUtils::MakeMaker, it has been designed from the ground up to work with any installer (Perl, or otherwise).
As an extension of this, although Alien::Build may have external CPAN dependencies, they should not be exposed to developers USING Alien::Build. As an example, Path::Tiny is used heavily internally because it does what File::Spec does, plus the things that it doesn't, and uses forward slashes on Windows (backslashes are the "correct separator on windows, but actually using them tends to break everything). However, there aren't any interfaces in Alien::Build that will return a Path::Tiny object (or if there are, then this is a bug).
This means that if we ever need to port Alien::Build to a platform that doesn't support Path::Tiny (such as VMS), then it may require some work to Alien::Build itself, modules that USE Alien::Build shouldn't need to be modified.
The actual logic that probes the system, downloads source and builds it should be as pluggable as possible. One of the challenges with Alien::Build::ModuleBuild was that it was designed to work well with software that works with
pkg-config. While you can build with other tools, you have to know a bit of how the installer logic works, and which hooks need to be tweaked.
Alien::Build has plugins for
pkgconf (successor of
pkg-config), vanilla Makefiles, and CMake. If your build system doesn't have a plugin, then all you have to do is write one! Plugins that prove their worth may be merged into the Alien::Build core. Plugins that after a while feel like maybe not such a good idea may be removed from the core, or even from CPAN itself.
In addition, Alien::Build has a special type of plugin, called a negotiator which picks the best plugin for the particular environment that it is running in. This way, as development of the negotiator and plugins develop over time modules that use Alien::Build will benefit, without having to change the way they interface with Alien::Build
I would like to that Joel Berger for getting things running in the first place. Also important to thank other members of the "Alien::Base team":
Zaki Mughal (SIVOAIS)
Ed J (ETJ, mohawk)
Also kind thanks to all of the developers who have contributed to Alien::Base over the years:
Author: Graham Ollis <email@example.com>
Diab Jerius (DJERIUS)
This software is copyright (c) 2017 by Graham Ollis.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.