AnyEvent::WebSocket::Message - WebSocket message for AnyEvent
version 0.39
$connection->send( AnyEvent::WebSocket::Message->new(body => "some message"), ); $connection->on(each_message => sub { my($connection, $message) = @_; if($message->is_text || $message->is_binary) { my $body = $message->body; } });
Instances of this class represent a single WebSocket message. They are the objects that come through from the other end of your AnyEvent::WebSocket::Connection instance. They can also be sent through that class using its send method.
send
The body or payload of the message.
The integer code for the type of message.
my $body = $message->decoded_body;
Returns the body decoded from UTF-8.
my $bool = $message->is_text;
True if the message is text.
my $bool = $message->is_binary;
True if the message is binary.
my $bool = $message->is_close;
True if the message is a close message.
my $bool = $message->is_ping
True if the message is a ping.
my $bool = $message->is_pong;
True if the message is a pong.
AnyEvent::WebSocket::Client
AnyEvent::WebSocket::Connection
AnyEvent::WebSocket::Server
AnyEvent
RFC 6455 The WebSocket Protocol
Author: Graham Ollis <plicease@cpan.org>
Contributors:
Toshio Ito
José Joaquín Atria
Kivanc Yazan
This software is copyright (c) 2013 by Graham Ollis.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
To install AnyEvent::WebSocket::Client, copy and paste the appropriate command in to your terminal.
cpanm
cpanm AnyEvent::WebSocket::Client
CPAN shell
perl -MCPAN -e shell install AnyEvent::WebSocket::Client
For more information on module installation, please visit the detailed CPAN module installation guide.