Games::Nintendo::Mario::Hearts - a superclass for Italian plubmers who can take a beating
version 0.204
use Games::Nintendo::Mario::Hearts; my $noone = new Games::Nintendo::Mario::Hearts; print $hero->hearts . '/' . $hero->max_hearts; # at 1/3 health $hero->powerup('heart'); # up to 2/3! $hero->powerup('heart'); # full health! print "It's-a me! ", $hero->name, "!\n"; # 'Mario' $hero->powerup('heart'); # Nothing happens. $hero->damage for (1 .. 3); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a class for further subclassing. It adds the hearts and max_hearts methods, described below, and it causes Mario to die when his hearts count reaches zero. This behavior is found in SMB2 and the Wario games.
hearts
max_hearts
All of the methods described in the Mario interface exist as documented, but the only powerup in this class is 'heart' and the only state is 'normal'
This method returns the number of hearts the plumber currently has. It defaults to 1 at creation.
This method returns the number of heart containers currently in the plumber's heart meter. It defaults to 3 at creation.
damage
powerup
These methods are defined in Games::Nintendo::Mario.
games
This is an abstract subclass for Mario classes, and does not represent any one game.
Ricardo SIGNES <rjbs@cpan.org>
Copyright 2003 by Ricardo SIGNES <rjbs@cpan.org>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html
To install Games::Nintendo::Mario, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Nintendo::Mario
CPAN shell
perl -MCPAN -e shell install Games::Nintendo::Mario
For more information on module installation, please visit the detailed CPAN module installation guide.