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NAME

Games::Nintendo::Mario::Hearts - a superclass for Italian plubmers who can take a beating

VERSION

version 0.204

SYNOPSIS

  use Games::Nintendo::Mario::Hearts;

  my $noone = new Games::Nintendo::Mario::Hearts;
  
  print $hero->hearts . '/' . $hero->max_hearts; # at 1/3 health
  $hero->powerup('heart');                       # up to 2/3!
  $hero->powerup('heart');                       # full health!

  print "It's-a me!  ", $hero->name, "!\n";      # 'Mario'

  $hero->powerup('heart');                       # Nothing happens.

  $hero->damage for (1 .. 3);                    # cue the Mario Death Music

DESCRIPTION

This class subclasses Games::Nintendo::Mario, providing a class for further subclassing. It adds the hearts and max_hearts methods, described below, and it causes Mario to die when his hearts count reaches zero. This behavior is found in SMB2 and the Wario games.

All of the methods described in the Mario interface exist as documented, but the only powerup in this class is 'heart' and the only state is 'normal'

METHODS

hearts

This method returns the number of hearts the plumber currently has. It defaults to 1 at creation.

max_hearts

This method returns the number of heart containers currently in the plumber's heart meter. It defaults to 3 at creation.

damage
powerup

These methods are defined in Games::Nintendo::Mario.

games

This is an abstract subclass for Mario classes, and does not represent any one game.

AUTHOR

Ricardo SIGNES <rjbs@cpan.org>

COPYRIGHT

Copyright 2003 by Ricardo SIGNES <rjbs@cpan.org>

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html