NAME

Primitives Demonstration and Testing

DESCRIPTION

This script demonstrates the capabilities of the Graphics::Framebuffer module

SYNOPSIS

 perl threaded_primitives.pl [--dev=device number] [--x=X emulated resolution] [--y=Y emulated resolution] [--pixel=pixel size] [--noaccel]

    Examples:

     perl primitives.pl --dev=1
    
     perl primitives.pl --pixel=2

OPTIONS

--dev=device number

By default, it uses "/dev/fb0", but you can tell it to use any framebuffer device number. Only the number 0 - 31 is needed here.

--pixel=pixel size

This tells the module to draw with larger pixels (larger means slower)

--noaccel

Turns off C acceleration. Uses only the Perl routines.

NOTES

Any benchmarking numbers are written to STDERR. Animations have benchmarking.

Place any other animated GIFs in the "examples/images/" directory and it will include it in the testing

AUTHOR

Richard Kelsch <rich@rk-internet.com>

COPYRIGHT

Copyright 2003-2019 Richard Kelsch All Rights Reserved

LICENSE

GNU Public License Version 3.0

* See the "LICENSE" file in the distribution for this license.

This program must always be included as part of the Graphics::Framebuffer package.