NAME
Audio::Ecasound - Perl binding to the ecasound sampler, recorder,
fx-processor
SYNOPSIS
One function interface:
use Audio::Ecasound qw(:simple);
eci("cs-add play_chainsetup");
eci("c-add 1st_chain");
eci("-i:some_file.wav");
eci("-o:/dev/dsp");
# multiple \n separated commands
eci("cop-add -efl:100
# with comments
cop-select 1
copp-select 1
cs-connect");
eci("start");
my $cutoff_inc = 500.0;
while (1) {
sleep(1);
last if eci("engine-status") ne "running";
my $curpos = eci("get-position");
last if $curpos > 15;
my $next_cutoff = $cutoff_inc + eci("copp-get");
# Optional float argument
eci("copp-set", $next_cutoff);
}
eci("stop");
eci("cs-disconnect");
print "Chain operator status: ", eci("cop-status");
Object Interface
use Audio::Ecasound;
my $e = new Audio::Ecasound;
$e->on_error('');
$e->eci("cs-add play_chainsetup");
# etc.
Vanilla Ecasound Control Interface (See Ecasound's Programmer Guide):
use Audio::Ecasound qw(:std);
command("copp-get");
$precise_float = last_float() / 2;
command_float_arg("copp-set", $precise_float);
warn last_error() if error();
IAM Interface, pretend interactive mode commands are functions.
use Audio::Ecasound qw(:iam :simple);
# iam commands as functions with s/-/_/g
my $val = copp_get;
copp_set $val+0.1; # floats are stringified so beware
eci("-i /dev/dsp"); # not all commands are exported
DESCRIPTION
Audio::Ecasound provides perl bindings to the ecasound control interface
of the ecasound program. You can use perl to automate or interact with
ecasound so you don't have to turn you back on the adoring masses packed
into Wembly Stadium.
Ecasound is a software package designed for multitrack audio processing.
It can be used for audio playback, recording, format conversions,
effects processing, mixing, as a LADSPA plugin host and JACK node.
Version >= 2.2.X must be installed to use this package. "SEE ALSO" for
more info.
INSTALLATION
perl Makefile.PL
If your perl wasn't built with -Dusethreads or -D_REENTRANT you will be
prompted whether to continue with the install. It's in your hands... See
"THREADING NOTE"
make
make test
make install
THREADING NOTE
The ecasoundc library uses pthreads so will may only work if your perl
was compiled with threading enabled, check with:
% perl -V:usethreads
You are welcome to try using the module with non-threaded perls (perhaps
-D_REENTRANT alone would work) it have worked for some.
EXPORT
* Nothing by default as when going OO.
* :simple gives eci() which does most everything, also errmsg and
on_error. Or you could just import 'eci' and call the others
"Audio::Ecasound::errmsg()"
* :iam imports many iam commands so that you can use them as perl
functions. Basically everything listed by ecasound's 'int-cmd-list'
except the single letter commands and hyphens are replaced by
underscores. The list is produced at run-time and returned by
Audio::Ecasound::get_iam_cmds(). See "IAM COMMANDS";
* :std to import the full ecasound control interface detailed in the
Ecasound Programmer's Guide.
* :raw and raw_r, C functions with minimal wrapping, _r ones are
reentrant and must be passed the object returned by eci_init_r(). I
don't know why you would use these, presumably you do. These options
may be removed in future.
METHODS AND FUNCTIONS
The procedural and OO interfaces use the same functions, the differences
are that when called on an Audio::Ecasound object the reentrant C
versions are used so you can have multiple independent engine (with
independent options).
new()
Constructor for Audio::Ecasound objects, inherits the on_error and
other options from the current package settings (defaults if
untouched).
eci('ecasound command string', [$float_argument])
Sends commands to the Ecasound engine. A single command may be called
with an optional float argument (to avoid precision loss).
Alternatively, multiple commands may be given separated by newlines
(with "#" starting a comment).
If called in non-void context the result of the last command is
returned, it may be an integer, float, string (ie. scalar) or a list
of strings. Which will depend on the ecasound command, see
ecasound-iam for each function's return value.
If there is an error the action given to on_error will be taken. See
on_error below for return value caveats when on_error = ''. Error
processing is performed for each command in a multiline command.
on_error('die')
Set the action to be taken when an error occurs from and "eci"
command, may be 'die', 'warn', '', 'confess', ... (default is 'warn').
When '' is selected "return;" is used for an error, that is undef or
(). To disamibiguate eci will return '' or ('') for no return value
and no string list respectively.
errmsg()
The last error message from an "eci" command. It is not reset so clear
it yourself if required "errmsg('')". This shouldn't be necessary as
you can use "defined" or on_error to find out when errors occur.
The remainder of the functions/methods are the standard Ecasound Control
Interface methods but they come in three flavours. The bare function
name may be called with or without an object:
use Audio::Ecasound ':simple':
command($cmd);
# or
my $e = new Audio::Ecasound;
$e = command($cmd);
The other two flavours are low-level, reentrant and non-reentrant. These
are thinly wrapped C functions better documented in the ECI document
with the ecasound distribution. Just add 'eci_' to the names below for
the non-reentrant version and then add a '_r' to the end for the
reentrant version. The reentrant version takes an extra first argument,
the object returned by eci_init_r() which must be destroyed with
eci_cleanup_r().
command($cmd_string)
eci_command_float_arg($cmd_string, $float_arg)
$bool = eci_error()
$err_str = eci_last_error()
$float = eci_last_float()
$int = eci_last_integer()
$lint = eci_last_long_integer()
$str = eci_last_string()
$n = eci_last_string_list_count()
$str_n = eci_last_string_list_item($n)
$type_str = eci_last_type() 's' 'S' 'i' 'li' 'f' ''
IAM COMMANDS
When the :iam tag is imported most of the commands in ecasounds
interactive mode become perl functions. The '-'s become '_'s to become
valid perl names ('cop-get' is cop_get, etc.) The list is printed with:
use Audio::Ecasound qw(:iam :simple);
print join ' ', Audio::Ecasound::get_iam_cmds();
The arguments joined together as a string and then sent to ecasound.
This means that float precision is lost, unlike with the two argument
"eci" so use it. Also use "eci" for command-line style commands like
"eci "-i /dev/dsp"". But most other things you can just use the iam
command itself (s/-/_/g):
use Audio::Ecasound qw(:iam :simple);
... # setup stuff
print status;
start;
$v = copp_get;
copp_set $v + 1.2;
I would never encourage anyone to use "no strict 'subs';" but with :iam
you may enjoy a little less discipline.
See the iam_int.pl example file in the eg directory.
EXAMPLES
See the "eg/" subdirectory.
TROUBLESHOOTING
The ecasound command 'debug' could be useful, add "eci "debug 63"" to
the top of your program. The argument is various bits OR'd and controls
the amount and type of debugging information, see the ecasound
documentation of source or just try your favorite powers of two.
FILES AND ENVIRONMENT
The libecasoundc library now uses the environment variable "ECASOUND" to
find the ecasound executable. If it is not set then the libarary will
print a warning. To suppress it, simply set the ECASOUND variable: eg.
export ECASOUND=ecasound
The ecasound library will still process ~/.ecasoundrc and other setup
files for default values. See the library documentation.
AUTHOR
Copyright (C) 2001, Brad Bowman <eci-perl@bereft.net>
LICENSE
This module is free software. You can redistribute it and/or
modify it under the terms of the Artistic License 2.0.
This program is distributed in the hope that it will be useful,
but without any warranty; without even the implied warranty of
merchantability or fitness for a particular purpose.
SEE ALSO
The Ecasound Programmer's Guide and ECI doc, ecasound, ecasound-iam
http://eca.cx/, http://www.ladspa.org/
The internals of libecasoundc have been rebuilt and now interact with a
running ecasound via a socket using a protocol defined in the
Programmer's Guide. The C library is now just a compatibility layer and
the Python version now talks directly to the socket. It would be
straight forward to write an equivalent Perl version should the need
arise.