OpenGL::GLUT - Perl bindings to GLUT/FreeGLUT GUI toolkit
use OpenGL::GLUT qw(:all); # now can use GLUT calls
OpenGL::GLUT is the alpha release of a stand-alone module for GLUT/FreeGLUT bindings extracted from code in the original Perl OpenGL module. The purpose is to make this functionality available independent of the legacy OpenGL module for use with OpenGL::Modern.
When you register a glutCloseFunc, ensure that you de-register it before destroying the window. See the supplied test.pl.
glutCloseFunc
:all - exports all GLUT functions and constants :constants - export only GLUT constants (same as :glutconstants) :functions - export only GLUT functions (same as :glutfunctions)
void glutAddMenuEntry( const char* label, int value ) void glutAddSubMenu( const char* label, int subMenu ) void glutAttachMenu( int button ) void glutBitmapCharacter( void* font, int character ) int glutBitmapLength( void* font, const unsigned char* string ) int glutBitmapWidth( void* font, int character ) void glutButtonBoxFunc( void (* callback)( int, int ) ) void glutChangeToMenuEntry( int item, const char* label, int value ) void glutChangeToSubMenu( int item, const char* label, int value ) void glutCloseFunc( void (* callback)( void ) ) void glutCopyColormap( int window ) int glutCreateMenu( void (* callback)( int menu ) ) int glutCreateSubWindow( int window, int x, int y, int width, int height ) int glutCreateWindow( const char* title ) void glutDestroyMenu( int menu ) void glutDestroyWindow( int window ) void glutDetachMenu( int button ) int glutDeviceGet( GLenum query ) void glutDialsFunc( void (* callback)( int, int ) ) void glutDisplayFunc( void (* callback)( void ) ) int glutEnterGameMode( void ) void glutEntryFunc( void (* callback)( int ) ) void glutEstablishOverlay( void ) int glutExtensionSupported( const char* extension ) void glutForceJoystickFunc( void ) void glutFullScreen( void ) int glutGameModeGet( GLenum query ) void glutGameModeString( const char* string ) int glutGet( GLenum query ) GLfloat glutGetColor( int color, int component ) int glutGetMenu( void ) int glutGetModifiers( void ) int glutGetWindow( void ) void glutHideOverlay( void ) void glutHideWindow( void ) void glutIconifyWindow( void ) void glutIdleFunc( void (* callback)( void ) ) void glutIgnoreKeyRepeat( int ignore ) void glutInit( int* pargc, char** argv ) void glutInitDisplayMode( unsigned int displayMode ) void glutInitDisplayString( const char* displayMode ) void glutInitWindowPosition( int x, int y ) void glutInitWindowSize( int width, int height ) void glutKeyboardFunc( void (* callback)( unsigned char, int, int ) ) void glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) ) int glutLayerGet( GLenum query ) void glutLeaveGameMode( void ) void glutMainLoop( void ) void glutMenuStateFunc( void (* callback)( int ) ) void glutMenuStatusFunc( void (* callback)( int, int, int ) ) void glutMotionFunc( void (* callback)( int, int ) ) void glutMouseFunc( void (* callback)( int, int, int, int ) ) void glutOverlayDisplayFunc( void (* callback)( void ) ) void glutPassiveMotionFunc( void (* callback)( int, int ) ) void glutPopWindow( void ) void glutPositionWindow( int x, int y ) void glutPostOverlayRedisplay( void ) void glutPostRedisplay( void ) void glutPostWindowOverlayRedisplay( int window ) void glutPostWindowRedisplay( int window ) void glutPushWindow( void ) void glutRemoveMenuItem( int item ) void glutRemoveOverlay( void ) void glutReportErrors( void ) void glutReshapeFunc( void (* callback)( int, int ) ) void glutReshapeWindow( int width, int height ) void glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue ) void glutSetCursor( int cursor ) void glutSetIconTitle( const char* title ) void glutSetKeyRepeat( int repeatMode ) void glutSetMenu( int menu ) void glutSetWindow( int window ) void glutSetWindowTitle( const char* title ) void glutSetupVideoResizing( void ) void glutShowOverlay( void ) void glutShowWindow( void ) void glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ) void glutSolidCube( GLdouble size ) void glutSolidDodecahedron( void ) void glutSolidIcosahedron( void ) void glutSolidOctahedron( void ) void glutSolidSphere( GLdouble radius, GLint slices, GLint stacks ) void glutSolidTeapot( GLdouble size ) void glutSolidTetrahedron( void ) void glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ) void glutSpaceballButtonFunc( void (* callback)( int, int ) ) void glutSpaceballMotionFunc( void (* callback)( int, int, int ) ) void glutSpaceballRotateFunc( void (* callback)( int, int, int ) ) void glutSpecialFunc( void (* callback)( int, int, int ) ) void glutSpecialUpFunc( void (* callback)( int, int, int ) ) void glutStopVideoResizing( void ) void glutStrokeCharacter( void* font, int character ) int glutStrokeLength( void* font, const unsigned char* string ) int glutStrokeWidth( void* font, int character ) void glutSwapBuffers( void ) void glutTabletButtonFunc( void (* callback)( int, int, int, int ) ) void glutTabletMotionFunc( void (* callback)( int, int ) ) void glutTimerFunc( unsigned int time, void (* callback)( int ), int value ) void glutUseLayer( GLenum layer ) void glutVideoPan( int x, int y, int width, int height ) void glutVideoResize( int x, int y, int width, int height ) int glutVideoResizeGet( GLenum query ) void glutVisibilityFunc( void (* callback)( int ) ) void glutWarpPointer( int x, int y ) void glutWindowStatusFunc( void (* callback)( int ) ) void glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ) void glutWireCube( GLdouble size ) void glutWireDodecahedron( void ) void glutWireIcosahedron( void ) void glutWireOctahedron( void ) void glutWireSphere( GLdouble radius, GLint slices, GLint stacks ) void glutWireTeapot( GLdouble size ) void glutWireTetrahedron( void ) void glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings )
OpenGL (for now)
Chris Marshall <chm AT cpan DOT org<gt>
Copyright (C) 2017 by Chris Marshall Derived from OpenGL 0.70 code.
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
To install OpenGL::GLUT, copy and paste the appropriate command in to your terminal.
cpanm
cpanm OpenGL::GLUT
CPAN shell
perl -MCPAN -e shell install OpenGL::GLUT
For more information on module installation, please visit the detailed CPAN module installation guide.