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NAME

Box2D - 2D Physics Library

OVERVIEW

Currently this module is a 1 to 1 binding. This is still a WIP and so far here are the completed class:

        b2Body
        b2BodyDef
        b2CircleShape
        b2Contact
        b2ContactImpulse
        b2DistanceJoint
        b2DistanceJointDef
        b2Filter
        b2Fixture
        b2FixtureDef
        b2FrictionJoint
        b2FrictionJointDef
        b2GearJoint
        b2GearJointDef
        b2Joint
        b2JointDef
        b2LineJoint
        b2LineJointDef
        b2Manifold
        b2Mat22
        b2MouseJoint
        b2MouseJointDef
        b2PolygonShape
        b2PrismaticJoint
        b2PrismaticJointDef
        b2PulleyJoint
        b2PulleyJointDef
        b2RevoluteJoint
        b2RevoluteJointDef
        b2Shape
        b2Transform
        b2Vec2
        b2WeldJoint
        b2WeldJointDef
        b2World
        PerlContactListener

USAGE

Have a look at the examples folder for useage examples.

The Box2D Manual and Documentation are also useful:

http://www.box2d.org/documentation.html

TODO

        Documentation 
        Examples 
        Adding more bindings
        Inline::C Support

CONTRIBUTE

To contribute to this module please contact us on github:

https://github.com/PerlGameDev/Box2D-perl