// Copyright (c) 2023 Yuki Kimoto // MIT License #include "spvm_native.h" static const char* FILE_NAME = "Native::Stack.c"; int32_t SPVM__Native__Stack__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) { int32_t error_id = 0; void* obj_self = stack[0].oval; int32_t no_free = env->no_free(env, stack, obj_self); if (!no_free) { void* obj_my_env = env->get_field_object_by_name(env, stack, obj_self, "env", &error_id, __func__, FILE_NAME, __LINE__); if (error_id) { return error_id; } SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env); void* self = env->get_pointer(env, stack, obj_self); my_env->free_stack(my_env, self); } return 0; }