NAME
Class::Trigger - Mixin to add / call inheritable triggers
SYNOPSIS
package Foo;
use Class::Trigger;
sub foo {
my $self = shift;
$self->call_trigger('before_foo');
$self->do_foo;
$self->call_trigger('after_foo');
}
package main;
Foo->add_trigger(before_foo => \&sub1);
Foo->add_trigger(after_foo => \&sub2);
my $foo = Foo->new;
$foo->foo; # then sub1, sub2 called
# triggers are inheritable
package Bar;
use base qw(Foo);
Bar->add_trigger(before_foo => \&sub);
# triggers can be object based
$foo->add_hook(after_foo => \&sub3);
$foo->foo; # sub3 would appply only to this object
DESCRIPTION
Class::Trigger is a mixin class to add / call triggers (or hooks) that
get called at some points you specify.
METHODS
By using this module, your class is capable of following two methods.
add_trigger
Foo->add_trigger($triggerpoint => $sub);
$foo->add_trigger($triggerpoint => $sub);
Adds triggers for trigger point. You can have any number of triggers
for each point. Each coderef will be passed a copy of the object,
and return values will be ignored.
If "add_trigger" is called as object method, whole trigger table
will be copied onto the object. Then the object should be
implemented as hash.
my $foo = Foo->new;
# this trigger ($sub_foo) would apply only to $foo object
$foo->add_trigger($triggerpoint => $sub_foo);
$foo->foo;
# And not to another $bar object
my $bar = Foo->new;
$bar->foo;
call_trigger
$foo->call_trigger($triggerpoint);
Calls triggers for trigger point, which were added via "add_trigger"
method. Each triggers will be passed a copy of the object.
TRIGGER POINTS
By default you can make any number of trigger points, but if you want to
declare names of trigger points explicitly, you can do it via "import".
package Foo;
use Class::Trigger qw(foo bar baz);
package main;
Foo->add_trigger(foo => \&sub1); # okay
Foo->add_trigger(hoge => \&sub2); # exception
FAQ
Acknowledgement: Thanks to everyone at POOP mailing-list
(http://poop.sourceforge.net/).
Q. This module lets me add subs to be run before/after a specific
subroutine is run. Yes?
A. You put various call_trigger() method in your class. Then your class
users can call add_trigger() method to add subs to be run in points
just you specify (exactly where you put call_trigger()).
Q. Are you aware of the perl-aspects project and the Aspect module?
Very similar to Class::Trigger by the look of it, but its not nearly
as explicit. Its not necessary for foo() to actually say "triggers
go *here*", you just add them.
A. Yep ;)
But the difference with Aspect would be that Class::Trigger is so
simple that it's easy to learn, and doesn't require 5.6 or over.
Q. How does this compare to Sub::Versive, or Hook::LexWrap?
A. Very similar. But the difference with Class::Trigger would be the
explicitness of trigger points.
In addition, you can put hooks in any point, rather than pre or post
of a method.
Q. It looks interesting, but I just can't think of a practical example
of its use...
A. (by Tony Bowden)
I originally added code like this to Class::DBI to cope with one
particular case: auto-upkeep of full-text search indices.
So I added functionality in Class::DBI to be able to trigger an
arbitary subroutine every time something happened - then it was a
simple matter of setting up triggers on INSERT and UPDATE to reindex
that row, and on DELETE to remove that index row.
See the Class::DBI::mysql::FullTextSearch manpage and its source
code to see it in action.
AUTHOR
Original idea by Tony Bowden <tony@kasei.com> in Class::DBI.
Code by Tatsuhiko Miyagawa <miyagawa@bulknews.net>.
This library is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
SEE ALSO
the Class::Data::Inheritable manpage