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NAME

Java::Swing - Perl extension providing direct access to the Java Swing API

SYNOPSIS

  BEGIN { $ENV{CLASSPATH} .= ':/path/to/Java/Swing/java'; }

  use Java::Swing;
  my $swinger = Java::Swing->new();

  my $frame  = JFrame->new();
  my $button = JButton->new( { label => 'Press Me' } );

  $frame->getContentPane()->add($button);

  $swinger->connect(
    'ActionListener', $button, { actionPerformed => \&myListener }
  );

  my $timer = Timer->new(10, { actionPerformed => \&timer_catcher });
  $timer->start();

  $swinger->start();

  sub mylistener {
    my $generating_object = shift;
    my $event             = shift;
    print "Hello, Rob!\n";
  }

  my $count = 1;
  sub timer_catcher {
    print "Timer went off " . $count++;
  }

ABSTRACT

  Provides direct access to the Java Swing toolkit from Perl.

DESCRIPTION

Though you can write a Java program which is driven by Perl, some people may prefer to keep their Perl pure. This package lets you do that in manner similar to the way Perl/Tk and Gtk2:: provide access to their underlying libraries. This lets us code in our favorite language, while using the graphical interface capabilities of Java Swing.

EXAMPLE

In the example directory of the distribution there is an example called calc. Here I will walk through it a bit at a time. To see it in one piece look in the untarred distribution. To run it after make and before installing Java::Swing type:

    perl -I blib/lib example/calc

After installation just use:

    perl example/calc

But remember to change the path separators to fit your OS.

    use strict; use warnings;

    # This program provides an example of a simple Java::Swing application.
    # Type an expression in the top text box, press evaluate, and see the
    # answer in the other box.

As the comment tries to say, this program displays two JTextFields and a JButton. When the button is pressed, the expression in the first field is eval'd and the result is placed in the second field.

    # Note that to make the example work, you must have the directory containing
    # the Java::Swing classes in the classpath.  In the distribution this is
    # called java.

    BEGIN { $ENV{CLASSPATH} .= ':java' }

No changes to the CLASSPATH will be effective if they come after use Java::Swing, so put them in a BEGIN block before that statement. The classes in the java directory of the distribution provide support for event listeners.

    use Java::Swing;

This innocuous looking statement actually sets up the aliases that make it easy to refer to Java Swing classes. In particular, it sets up namespaces for each Component so you can refer to them directly as shown immediately below. It does not load the Java classes until you actually use them.

    my $expression  = JTextField->new();
    my $answer      = JTextField->new( { columns => 10 } );
    my $submit      = JButton   ->new("Evaluate");
    my $frame       = JFrame    ->new();
    my $root_pane   = $frame    ->getContentPane();
    my $south_panel = JPanel    ->new();

Once you use Java::Swing, you can refer to javax.swing classes by their class name alone as if it name were a Perl package name. All class methods, including constructors, can be called as normal through this Perl package name.

But, if you like, you may also use Java::Swing named attribute construction, as shown for the second JTextField above. Simply supply a hash reference whose keys are attributes of the class with the proper values. Your object will be constructed by calling the empty argument constructor. Then the attribute values will be supplied by calling set accessors. So columns => 10 will translate into setColumns(10).

As of version 0.12, you may add an Object attribute to the constructor hash. Then Java::Swing will call the constructor on the underlying class which expects it, and then call set accessors for any additional attributes. For example:

        my $label = JLabel->new(
            { Object => icon,
              text   => 'caption', }
        );
Thanks to Andreas Pürzer for suggesting this additional sugar.

Continuing with the example:

    $south_panel->add(JLabel->new("Answer:"), "West"  );
    $south_panel->add($answer,                "Center");
    $south_panel->add($submit,                "East"  );

    $root_pane->add($expression,  "North");
    $root_pane->add($south_panel, "South");

    $frame->setSize(300, 100);
    $frame->show();

These lines perform Component layout. If you are not familiar with layouts in Java Swing (which has the same scheme as awt), consult a book (O'Reilly has more than one that will do, try the Java Foundation Classes in a Nutshell or Java Swing).

    my $swinger = Java::Swing->new();

At some point, you must obtain a Java::Swing object. Through it, you stop and start event listening. It also allows you to connect listeners directly to Perl code.

    $swinger->connect(
            "ActionListener", $submit, { actionPerformed => \&evaluate }
    );

    $swinger->connect(
            "WindowListener", $frame, { windowClosing => \&ending }
    );

Call connect through your Java::Swing object passing it the listener type, the object to listen to, and a hash reference whose keys are all the events you care about. The values in the hash must be code references. These will be called when the event is triggered. They will receive the stringified name of the sending object (the originator of the event) and the event object. If you need the actual sending object, ask the event for it (try getSource). You only need to supply the events you care about. Leave others out, default no-ops will be called for them.

If you plan to disconnect, you need to store the hash reference in a variable, so that you can pass EXACTLY the same arguments to the disconnect method. It is not enough to have the same data in the hash reference, it must be the same reference.

If you want multiple routines called for the same event, call connect repeatedly. Give it a different hash reference each time, even if that reference refers to the same name/code ref pairs.

    $swinger->start();

After everything is ready, call start on your Java::Swing object. Once you do this Java takes over control with its event loop. This probably makes Java::Swing incompatible with other packages that want to manage the main loop, like POE (if you can make such packages cooperate, please advise me on how it is done).

    sub evaluate {
        my $sender_name = shift;
        my $event       = shift;

        $answer->setText(eval $expression->getText());
    }

Here, evaluate pays no attention to the arguments it receives, but they are included so you can see how they come in. Instead, the text in the expression box is passed directly to eval (yes, security is important here, don't set uid). That answer is directly placed in the answer field via setText.

    sub ending {
        $swinger->stop();
    }

When you receive control via an event, you can stop the Java event loop by calling stop on your Java::Swing object. Here that happens when the user closes the window. When you stop the event loop, your program terminates.

EXTENDING

While I have tried to provide all the Swing you will ever need, there are inevitably some things I have not gotten to. Further, you may have in house code which you would like to incoroprate into this scheme. This section explains the pieces needed to use other code as part of Java::Swing.

Adding Components or Families of Them

While most of the Components from Swing are implemented, AWT, SWT and other kits are not implemented (though parts of AWT are). Most Components have the same basic plan. They are part of Swing. They have a no argument constructor and accessors for all of their attributes. If that describes your widget, there is only one thing to do:

    Add the base name of your class to the @packages list in
    Swing::PerlFakeLocalPackages

If your widget is not at the top level of its package include the subdirectories leading from the package to it like so:

    text::html::AccessibleHTML

If the widget has all of the above traits, but is in a different package, you should still add it to @packages in Swing::PerlFakeLocalPackages. But, you also need to add an entry for it in %names like so:

    YourWidget => 'com.yourcompany.package',

If you are adding lots of widgets, you'll want to automate this, but I don't have a lot of advice on how to do so. I did it once and forgot the scripts. I don't think they were complex.

If the Java class is standard (for some sense of standard), send the module to me so I can add it to future distributions.

Adding Listeners

In Java::Swing, events are handled through callbacks to Perl code. To make the callbacks happen, you need a Java class which implements the listener interface. As of version 0.10, you no longer need a corresponding Perl module, the code from those modules is now implemented once in Swing.pm. It is possible to hand code the Java listener implementation, but it is a pain.

There are two real possibilities. Either you have a single listener or you have several. In the first case, you can use listener_generator. This script is not installed, but can be found in the Swing/Generate subdirectory of the distribution. Details follow.

One Listener at a Time

Create a file describing the listener with a valid Perl hash reference in it like this:

{ 'listener' => 'TreeWillExpandListener', 'methods' => [ { 'name' => 'treeWillExpand', 'type' => 'javax.swing.event.TreeExpansionEvent', 'throws' => 'javax.swing.tree.ExpandVetoException' }, { 'name' => 'treeWillCollapse', 'type' => 'javax.swing.event.TreeExpansionEvent', 'throws' => 'javax.swing.tree.ExpandVetoException' } ], 'full_name' => 'javax.swing.event.TreeWillExpandListener' }

Always use all three keys:

full_name

The fully qualified name of the listener interface.

listener

The interface name (short form, not qualified).

methods

An anonymous list of hash references. Each hash needs two keys:

name (required)

The name of the method.

type (required)

The type of event the method receives.

throws (optional)

The type of event the method throws.

Once you have a file describing your listener, run listener_generator with that file as the only command line argument. This writes to standard out. Save the resulting file as PerlNameListener.java. When you compile the java file, include the Inline classes in the CLASSPATH, these will be in a directory like

    /cpan/modules/Inline-Java-0.47/Java/classes

(During run time, Inline::Java makes sure these are in the CLASSPATH.)

Families of Listeners

When adding a whole new toolkit (like swt) you need to add all the listeners. To do this use the following steps (all scripts mentioned are in the Swing/Generate directory of the distribution):

  1. Use decomp_listeners, giving it the package name and the directory where source and class files live. (Note that it relies on a hard coded path to your rt.jar, change that to the correct location.) (If you don't have sources, you'll have to change the script substantially.) The output comes to standard out, store it in a file.

  2. Use all_listeners, giving it the name of the file from step one along with directory for the java pieces.

  3. Compile the java programs. Remember to include the Inline::Java classes in the CLASSPATH for compilation (they are supplied for you at run time). On my machine these are in /usr/src/Inline-Java-0.47/Java/classes.

  4. Make sure that the classes from step 3 are in the CLASSPATH for all scripts that need them.

Adding Constant Interfaces

Since Java::Swing is based on Inline::Java it is inherently a remote procedure call system. Among other things this means that only methods can be called from one language to another. Constants cannot be seen. Therefore, if you have constants in an interface, or even in a class, you must provide methods for these, typically in both java and perl.

To see how to do this, consult PerlSwingConstants.java in the java directory of the distribution and its pair SwingConstants.pm in the Swing directory.

There is not currently an automated way to build these wrappers.

EXPORT

None.

SEE ALSO

The documentation above is, of course, incomplete. It gives you the spirit of using the kit. The real documentation is the official Java documentation for the version of the jdk you have installed.

Particular Java::Swing:: modules may have additional Perl specific documentation. See the Swing directory for these modules.

Questions about this module may be addressed to the author or posted to the Inline mailing list to which the author and other interested parties subscribe.

AUTHOR

Phil Crow, <philcrow2000@yahoo.com>

COPYRIGHT AND LICENSE

Copyright 2004 by Philip Crow

This library is free software; you can redistribute it and/or modify it under the same terms as Perl 5.8.0 itself.

1 POD Error

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Around line 360:

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