Games::Othello - Perl extension for modelling a game of Othello.

This module is used to model the common board game, Othello. Othello has been around for a very long time, and has been re-produced in several different formats. The goal of the game is to eventually fill the board with all of your chips. The board i...

DWRIGHT/Games-Othello-0.01 - 27 Jun 2006 04:27:20 GMT - Search in distribution

Games::Goban - Board for playing go, renju, othello, etc.

This is a generic module for handling goban-based board games. Theoretically, it can be used to handle many of the other games which can use Smart Game Format (SGF) but I want to keep it reasonably restricted in order to keep it simple....

RJBS/Games-Goban-1.102 - 25 Sep 2013 00:54:45 GMT - Search in distribution

othello-demo - a self-playing Othello game

This is an example of how simple a self-playing Othello (aka Reversi) program can be created using Games::AlphaBeta and Games::AlphaBeta::Reversi....

STIG/Games-AlphaBeta-v0.4.7 - 11 Sep 2010 01:17:18 GMT - Search in distribution

AI::Evolve::Befunge::Physics - Physics engine base class

This module serves a double purpose. First, it serves as a plugin repository for Physics engines. It allows physics engines to register themselves, and it allows callers to fetch entries from the database (indexed by the name of the Physics engine). ...

INFINOID/AI-Evolve-Befunge-0.03 - 06 Apr 2009 14:31:52 GMT - Search in distribution