Games::Score - Keep track of score in games

Games::Score can be use to keep track of several players' points in a game, regardless of the starting amount of points, winning and/or losing conditions, etc. It provides several useful methods so that the user doesn't have to keep testing values to...

COG/Games-Score-0.02 - 02 Nov 2004 10:40:23 GMT - Search in distribution

Games::Construder::Server::UI - Server-side Userinterface for Player interaction

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 GMT - Search in distribution

Games::AssaultCube::Log::Line::FlagFailedScore - Describes the FlagFailedScore event in a log line

This module holds the "FlagFailedScore" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class. This line is emitted when the client failed to score the flag. Attributes Those attri...

APOCAL/Games-AssaultCube-0.04 - 10 Dec 2009 08:33:54 GMT - Search in distribution

RPerl::Learning

WBRASWELL/RPerl-2.600000 - 17 Apr 2017 02:54:20 GMT - Search in distribution

pair - Pair players for the next round of a swiss tournament

SCRIPTS The scripts in script_files/ need to be installed somewhere so that they can be run in the directory in which pairing of each round is done. DIRECTORY LAYOUT The scripts assume that there is a directory in which a configuration file, called l...

DRBEAN/Games-Tournament-Swiss-0.21 - 09 Jan 2016 04:17:50 GMT - Search in distribution

aibots - An improved clone of A.I.Wars in Perl

This is a clone of "A.I. Wars" (<http://www.tacticalneuronics.com/ai.htm>) in pure perl, with "Tk" and console interfaces. Please consult the above URL for general information about this game....

AUTRIJUS/Games-AIBots-0.03 - 17 Aug 2002 16:44:43 GMT - Search in distribution

rezrov - a pure Perl Infocom (z-code) game interpreter

Rezrov is a program that lets you play Infocom game data files. Infocom's data files (e.g. "zork1.dat") are actually platform-independent "z-code" programs written for a virtual machine known as the "z-machine". Rezrov is a z-code interpreter which c...

EDMONSON/Games-Rezrov-0.20 - 06 Mar 2010 19:32:01 GMT - Search in distribution

IO::Prompter - Prompt for input, read it, clean it, return it.

IO::Prompter exports a single subroutine, "prompt", that prints a prompt (but only if the program's selected input and output streams are connected to a terminal), then reads some input, then chomps it, and finally returns an object representing that...

DCONWAY/IO-Prompter-0.004014 - 23 Nov 2015 21:50:55 GMT - Search in distribution

CTK::Util - CTK Utilities

Public subroutines SUBROUTINES All subroutines are listed in alphabetical order basetime $secs = basetime(); The time at which the program began running, in seconds. This function returns result of expression: time() - $^T Tags: BASE, DATE bload $bin...

ABALAMA/CTKlib-1.17 - 12 May 2015 10:19:12 GMT - Search in distribution

robots - fight off villainous robots

robots pits you against a growing hoard of evil robots bent on your destruction (much like real life). Your only weapons against the robot hoard are your wits and their stupidity. Consumed by their single-minded mission of destruction, the robots wil...

CWEST/ppt-0.14 - 05 Aug 2004 14:48:58 GMT - Search in distribution
  • robots - fight off villainous robots
  • robots - fight off villainous robots

robots - fight off villainous robots

robots pits you against a growing hoard of evil robots bent on your destruction (much like real life). Your only weapons against the robot hoard are your wits and their stupidity. Consumed by their single-minded mission of destruction, the robots wil...

BDFOY/PerlPowerTools-1.012 - 11 Jan 2017 13:08:25 GMT - Search in distribution

tabrace - A game played by shell tab completion

Welcome to tabrace, a game played with tab completion. You must first enable tab completion for your shell. Here's how to do it in the various shells: * bash % complete -C tabrace tabrace Or alternatively, install shcompgen from CPAN using "cpanm -n ...

PERLANCAR/Games-TabRace-0.003 - 26 Oct 2016 09:13:13 GMT - Search in distribution

README - General Information about WordNet-SenseRelate-WordToSet

TPEDERSE/WordNet-SenseRelate-WordToSet-0.04 - 07 Apr 2008 03:39:42 GMT - Search in distribution

Acme::EyeDrops - Visual Programming in Perl

"Acme::EyeDrops" converts a Perl program into an equivalent one, but without all those unsightly letters and numbers. In a Visual Programming breakthrough, EyeDrops allows you to pour the generated program into various shapes, such as UML diagrams, e...

ASAVIGE/Acme-EyeDrops-1.62 - 12 Apr 2015 06:43:50 GMT - Search in distribution

wordguess - Word guess game

wordguess is a word-guessing game, a variation on "Hangman". Like in Hangman, you must guess a word in a certain number of allowed guesses. Unlike in Hangman, you guess word-by-word, not letter-by-letter. The first letter is always revealed beforehan...

PERLANCAR/Games-Word-Guess-0.08 - 12 Jan 2016 16:39:12 GMT - Search in distribution

frozen-bubble - arcade/reflex game

The Frozen-Bubble game is a free software implementation of a popular arcade/reflex game. The game mainly consists of firing randomly chosen bubbles across the board. If the shoot ends up having a clump of at least 3 bubbles of the same color, they a...

KTHAKORE/Games-FrozenBubble-2.212 - 06 Aug 2010 18:40:52 GMT - Search in distribution

freecell-solver - solve a FreeCell game by number

"freecell-solver" is a perl application to solve Freecell using a breadth-first search with a simple heuristic to trim the 'seen' position hash to prevent an out-of-memory condition. --maxnodes considerations The default of 2000 seems to work quiet w...

SHIRHA/Freecell-App-0.03 - 24 Jan 2013 02:57:10 GMT - Search in distribution

Collision::Util - A selection of general collision detection utilities

Collision::Util contains sets of several functions to help you detect collisions in your programs. While it focuses primarily on games, you can use it for any application that requires collision detection....

GARU/Collision-Util-0.01 - 26 Jan 2010 15:51:31 GMT - Search in distribution

AI::Evolve::Befunge::Critter - critter execution environment

This module is where the actual execution of Befunge code occurs. It contains everything necessary to set up and run the code in a safe (sandboxed) Befunge universe. This universe contains the Befunge code (obviously), as well as the current board ga...

INFINOID/AI-Evolve-Befunge-0.03 - 06 Apr 2009 14:31:52 GMT - Search in distribution

Games::Baseball::Scorecard

Games::Baseball::Scorecard is a frontend to a PDF scorecard written in Metapost by Christopher Swingley (<http://www.frontier.iarc.uaf.edu/~cswingle/baseball/scorecards.php>). That scorecard is drawn out, and has a nice API for actually drawing out t...

CNANDOR/Games-Baseball-Scorecard-0.03 - 21 Oct 2005 04:51:42 GMT - Search in distribution

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