Games::Terrain::DiamondSquare - Random terrain generation via the Diamond Square algorithm

From Wikipedia: The diamond-square algorithm is a method for generating highly realistic heightmaps for computer graphics. It's a fractal method of generating random terrain "heights" which is reasonably fast (though this being Perl, it's not fast en...

OVID/Games-Terrain-DiamondSquare-0.02 - 26 Apr 2013 09:44:52 GMT - Search in distribution

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