4 results (0.895 seconds)
MooseX::Graph::Easy::StateMachine - declare state subclasses using Graph::Easy syntax and Any::Moose ++

This module is intended to work exactly like Graph::Easy::StateMachine only using Any::Moose OO instead, Instead of running string-eval on the output of a layout engine, this module uses "<caller()-"meta->create>> and closures to generate the state t...

DAVIDNICO/MooseX-Graph-Easy-StateMachine-0.01 - 29 Nov 2011 09:48:46 GMT - Search in distribution

Graph::Easy::StateMachine - create a FSA framework from a Graph::Easy graph ++

This module adds a new layout engine to Graph::Easy. The as_FSA layout engine produces evaluatable perl code implementing the graph as a set of namespaces each containing methods for all transitions to other states. Absent a label on an edge from [A]...

DAVIDNICO/Graph-Easy-StateMachine-0.07 - 15 Apr 2010 10:20:04 GMT - Search in distribution


Object::PerlDesignPatterns - Perl architecture for structuring and refactoring large programs 2 ++

PerlDesignPatterns is a free book sporting: Ideas for keeping programs fun to hack on even after they grow large. Object, lambda, hybrid structures, Perl specific methods of refactoring, object tricks, anti-patterns, non-structural recurring code pat...

SWALTERS/Object-PerlDesignPatterns-0.03   (3 reviews) - 23 Jun 2003 13:02:16 GMT - Search in distribution




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