2 results (0.645 seconds)
POE::Component::Client::Rcon - an implementation of the Rcon remote console protocol. ++

POE::Component::Client::Rcon is an implementation of the Rcon protocol -- the protocol commonly used to remotely administer Half-Life, Quake, and RTCW (Return to Castle Wolfenstein) servers. It is capable of handling multiple Rcon requests simultaneo...

ACHEN/POE-Component-Client-Rcon-0.23 - 04 Oct 2003 06:33:29 GMT - Search in distribution

Net::Halo::Status - Query Halo game servers for status. ++

Net::Halo::Status implements the Halo server status protcol; the same protocol used when you click on a server in the network lobby in the Halo client. This is a different protocol from the Halo client/server protocol, so, sadly, no scripted rcon acc...

LINK/Net-Halo-Status-0.02 - 27 Jan 2008 18:27:01 GMT - Search in distribution




Hosting generously
sponsored by Bytemark