SDL::Tutorial::3DWorld - Create a 3D world from scratch with SDL and OpenGL River stage zero No dependents

This tutorial is intended to demonstrate the creation of a trivial but relatively usable "3D Game Engine". The demonstration code provided implements the four main elements of a basic three-dimensional game world. * A static landscape in which events...

ADAMK/SDL-Tutorial-3DWorld-0.33 - 19 Jan 2011 01:00:18 GMT - Search in distribution

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