Test::HTML::Differences - Compare two html structures and show differences if it is not same

Test::HTML::Differences is test utility that compares two strings as HTML and show differences with Test::Differences. Supplied HTML strings are normalized to data structure and show pretty formatted as it is shown. This module does not test all HTML...

SATOH/Test-HTML-Differences-0.05 - 09 Dec 2016 03:18:57 GMT - Search in distribution

DBI - Database independent interface for Perl

The DBI is a database access module for the Perl programming language. It defines a set of methods, variables, and conventions that provide a consistent database interface, independent of the actual database being used. It is important to remember th...

TIMB/DBI-1.637 - 16 Aug 2017 09:02:40 GMT - Search in distribution
  • DBI::DBD - Perl DBI Database Driver Writer's Guide

mvs - A command line Mediawiki client

"mvs" is a command line client whose purpose is to simplify offline editing of Wiki content. It allows you to get any number of pages from a given Mediawiki site, edit the pages with any editor, get and merge any concurrent updates of the pages, and ...

MARKJ/WWW-Mediawiki-Client-0.31 - 01 Jul 2006 15:59:41 GMT - Search in distribution

libev - a high performance full-featured event loop written in C

MLEHMANN/EV-4.22 - 20 Dec 2015 01:35:40 GMT - Search in distribution

XSH - scripting language for XPath-based editing of XML

CHOROBA/XML-XSH2-2.1.26 - 26 Aug 2016 08:41:27 GMT - Search in distribution

CGI - Handle Common Gateway Interface requests and responses

CGI.pm is a stable, complete and mature solution for processing and preparing HTTP requests and responses. Major features including processing form submissions, file uploads, reading and writing cookies, query string generation and manipulation, and ...

LEEJO/CGI-4.36 - 06 Apr 2017 14:42:12 GMT - Search in distribution

exiftool - Read and write meta information in files

A command-line interface to Image::ExifTool, used for reading and writing meta information in a variety of file types. *FILE* is one or more source file names, directory names, or "-" for the standard input. Metadata is read from source files and pri...

EXIFTOOL/Image-ExifTool-10.55 - 05 Jun 2017 14:41:23 GMT - Search in distribution

Input

This chapter discusses mod_perl's input and output filter handlers. If all you need is to lookup the filtering API proceed directly to the "Apache2::Filter" and "Apache2::FilterRec" manpages....

SHAY/mod_perl-2.0.10 - 27 Oct 2016 21:16:36 GMT - Search in distribution

todo - Perl TO-DO list

This is a list of wishes for Perl. The most up to date version of this file is at <http://perl5.git.perl.org/perl.git/blob_plain/HEAD:/Porting/todo.pod> The tasks we think are smaller or easier are listed first. Anyone is welcome to work on any of th...

XSAWYERX/perl-5.26.0 - 30 May 2017 19:41:19 GMT - Search in distribution

Gimp - Write GIMP extensions/plug-ins/load- and save-handlers in Perl

Gimp-Perl is a module for writing plug-ins, extensions, standalone scripts, and file-handlers for the GNU Image Manipulation Program (GIMP). It can be used to automate repetitive tasks, achieve a precision hard to get through manual use of GIMP, inte...

ETJ/Gimp-2.32 - 08 May 2016 14:43:08 GMT - Search in distribution

Data::CTable - Read, write, manipulate tabular data

CHTHORMAN/Data-CTable-1.01 - 17 Sep 2002 15:11:05 GMT - Search in distribution

VBTK - Virtual Brent Toolkit - A generic toolkit for system monitoring

VBTK is a collection of modules which can be used to build a complex monitoring system completely written in perl. It's system monitoring abilities are, at the moment, mostly limited to solaris unix servers. But it also supports monitoring through SN...

BSHENRY/VBTK-0.20 - 22 Oct 2003 04:10:29 GMT - Search in distribution
  • VBTK::Parser - Class for handling parsing and processing of incoming data

Net::SSLeay - Perl extension for using OpenSSL

Net::SSLeay module contains perl bindings to openssl (<http://www.openssl.org>) library. COMPATIBILITY NOTE: Net::SSLeay cannot be built with pre-0.9.3 openssl. It is strongly recommended to use at least 0.9.7 (as older versions are not tested during...

MIKEM/Net-SSLeay-1.81 - 27 Mar 2017 21:02:27 GMT - Search in distribution

oi_manage - Manage OpenInteract websites and packages

oi_manage is the command-line interface for managing packages within OpenInteract and installing new OpenInteract websites. It is also useful for developers so they can export their work into a *tar.gz* file for distribution, or install it into the O...

CWINTERS/OpenInteract-1.62 - 01 Oct 2004 03:29:29 GMT - Search in distribution

urltoys

JDRAGO/WWW-URLToys-1.28 - 19 Jun 2004 21:43:19 GMT - Search in distribution

Fsdb - a flat-text database for shell scripting

JOHNH/Fsdb-2.63 - 03 Feb 2017 22:07:13 GMT - Search in distribution

Regexp::Grammars - Add grammatical parsing features to Perl 5.10 regexes

This module adds a small number of new regex constructs that can be used within Perl 5.10 patterns to implement complete recursive-descent parsing. Perl 5.10 already supports recursive=descent *matching*, via the new "(?<name>...)" and "(?&name)" con...

DCONWAY/Regexp-Grammars-1.045 - 12 Jan 2016 04:56:28 GMT - Search in distribution

DBD::SQLite - Self-contained RDBMS in a DBI Driver

SQLite is a public domain file-based relational database engine that you can find at <http://www.sqlite.org/>. DBD::SQLite is a Perl DBI driver for SQLite, that includes the entire thing in the distribution. So in order to get a fast transaction capa...

ISHIGAKI/DBD-SQLite-1.54 - 24 Dec 2016 02:36:45 GMT - Search in distribution

Pinto - Curate a repository of Perl modules

Pinto is an application for creating and managing a custom CPAN-like repository of Perl modules. The purpose of such a repository is to provide a stable, curated stack of dependencies from which you can reliably build, test, and deploy your applicati...

THALJEF/Pinto-0.14 - 06 Aug 2017 07:31:17 GMT - Search in distribution

Games::Object - Provide a base class for game objects

Using Games::Object as a base class This is the optimal way to use Games::Object. You define a game object class of your own as a subclass of Games::Object. In your constructor, you create a Games::Object classed object first, then re-bless it into y...

PSTEWART/Games-Object-0.11 - 16 Oct 2003 05:03:53 GMT - Search in distribution

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