Search results for "dist:Encode"
Encode - character encodings in Perl
The "Encode" module provides the interface between Perl strings and the rest of the system. Perl strings are sequences of *characters*. The repertoire of characters that Perl can represent is a superset of those defined by the Unicode Consortium. On ...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
encoding - allows you to write your script in non-ASCII and non-UTF-8
This pragma is used to enable a Perl script to be written in encodings that aren't strictly ASCII nor UTF-8. It translates all or portions of the Perl program script from a given encoding into UTF-8, and changes the PerlIO layers of "STDIN" and "STDO...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::CN - China-based Chinese Encodings
This module implements China-based Chinese charset encodings. Encodings supported are as follows. Canonical Alias Description -------------------------------------------------------------------- euc-cn /\beuc.*cn$/i EUC (Extended Unix Character) /\bc...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::KR - Korean Encodings
This module implements Korean charset encodings. Encodings supported are as follows. Canonical Alias Description -------------------------------------------------------------------- euc-kr /\beuc.*kr$/i EUC (Extended Unix Character) /\bkr.*euc$/i ksc...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::TW - Taiwan-based Chinese Encodings
This module implements tradition Chinese charset encodings as used in Taiwan and Hong Kong. Encodings supported are as follows. Canonical Alias Description -------------------------------------------------------------------- big5-eten /\bbig-?5$/i Bi...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::JP - Japanese Encodings
To find out how to use this module in detail, see Encode....
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::Byte - Single Byte Encodings
To find how to use this module in detail, see Encode....
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::Alias - alias definitions to encodings
Allows newName to be used as an alias for ENCODING. ENCODING may be either the name of an encoding or an encoding object (as described in Encode). Currently the first argument to define_alias() can be specified in the following ways: As a simple stri...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::Guess - Guesses encoding from data
By default, it checks only ascii, utf8 and UTF-16/32 with BOM. use Encode::Guess; # ascii/utf8/BOMed UTF To use it more practically, you have to give the names of encodings to check (*suspects* as follows). The name of suspects can either be canonica...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::PerlIO - a detailed document on Encode and PerlIO
DANKOGAI/Encode-3.19
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04 Aug 2022 04:51:01 UTC
Encode::Symbol - Symbol Encodings
To find out how to use this module in detail, see Encode....
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::EBCDIC - EBCDIC Encodings
To find how to use this module in detail, see Encode....
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::GSM0338 - ETSI GSM 03.38 Encoding
GSM0338 is for GSM handsets. Though it shares alphanumerals with ASCII, control character ranges and other parts are mapped very differently, mainly to store Greek characters. There are also escape sequences (starting with 0x1B) to cover e.g. the Eur...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::Encoder - Object Oriented Encoder
Here is how to use this module. * There are at least two instance variables stored in a hash reference, {data} and {encoding}. * When there is no method, it takes the method name as the name of the encoding and encodes the instance *data* with *encod...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC
Encode::JP::H2Z - internally used by Encode::JP::2022_JP*
DANKOGAI/Encode-3.19
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04 Aug 2022 04:51:01 UTC
Encode::Unicode - Various Unicode Transformation Formats
DANKOGAI/Encode-3.19
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04 Aug 2022 04:51:01 UTC
Encode::Encoding - Encode Implementation Base Class
As mentioned in Encode, encodings are (in the current implementation at least) defined as objects. The mapping of encoding name to object is via the %Encode::Encoding hash. Though you can directly manipulate this hash, it is strongly encouraged to us...
DANKOGAI/Encode-3.19 - 04 Aug 2022 04:51:01 UTC