Sim - Simulator engine for discrete events River stage zero No dependents

Sim is a general-purpose discrete event simulator engine written in pure Perl. It was originally developed as the run-core of a sequential/conbinational logic circuit simulator named Tesla. The Sim class is just a static class wrapping around a Sim::...

AGENT/Sim-0.03 - 02 Jun 2007 11:35:36 GMT

Sim::Clock - Simulation clock used by the dispatcher River stage zero No dependents

This class offers a simulation clock for Sim::Dispatcher. Basically you needn't create your own clock at all since Sim::Dispatcher always creates one internally and you seldom or never need more than one clock in your simulator. But you really feel t...

AGENT/Sim-0.03 - 02 Jun 2007 11:35:36 GMT

Sim::Dispatcher - Event dispatcher for Sim River stage zero No dependents

This class implements the most important component in the whole Sim library, the event dispatcher. Basically, every activites should be coordinated by this dispatcher. Every other objects in a simulator either register an event scheduled to happen at...

AGENT/Sim-0.03 - 02 Jun 2007 11:35:36 GMT

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