Algorithm::Evolutionary::Run - Class for setting up an experiment with algorithms and population River stage one • 3 direct dependents • 4 total dependents

This is a no-fuss class to have everything needed to run an algorithm in a single place, although for the time being it's reduced to fitness functions in the A::E::F namespace, and binary strings. Mostly for demo purposes, but can be an example of cl...

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

Algorithm::Evolve - An extensible and generic framework for executing evolutionary algorithms River stage zero No dependents

This module is intended to be a useful tool for quick and easy implementation of evolutionary algorithms. It aims to be flexible, yet simple. For this reason, it is not a comprehensive implementation of all possible evolutionary algorithm configurati...

ROSULEK/Algorithm-Evolve-0.03 - 27 May 2003 23:11:03 GMT

Algorithm::Evolutionary - Perl module for performing paradigm-free evolutionary algorithms. River stage one • 3 direct dependents • 4 total dependents

"Algorithm::Evolutionary" is a set of classes for doing object-oriented evolutionary computation in Perl. Why would anyone want to do that escapes my knowledge, but, in fact, we have found it quite useful for our own purposes. Same as Perl itself. Th...

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

Algorithm::Evolutionary::Simple - Run a simple, canonical evolutionary algorithm in Perl River stage zero No dependents

Assorted functions needed by an evolutionary algorithm, mainly for demos and simple clients....

JMERELO/Algorithm-Evolutionary-Simple-0.3 - 17 Aug 2017 09:02:37 GMT

Algorithm::Evolutionary::Experiment - Class for setting up an experiment with algorithms and population River stage one • 3 direct dependents • 4 total dependents

This class contains (as instance variables) an algorithm and a population, and applies one to the other. Can be serialized using XML, and can read an XML description of the experiment....

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

Algorithm::Genetic::Diploid::Experiment - manages an evolutionary experiment River stage one • 1 direct dependent • 1 total dependent

RVOSA/Algorithm-Genetic-Diploid-0.3 - 04 Jun 2014 22:41:04 GMT

POE::Component::Algorithm::Evolutionary - Run evolutionary algorithms in a preemptive multitasking way. River stage one • 1 direct dependent • 1 total dependent

Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 GMT

Algorithm::Evolutionary::Op::NoChangeTerm - Checks for termination of an algorithm; terminates when several generations transcur without change River stage one • 3 direct dependents • 4 total dependents

Algorithm::Evolutionary::Op::NoChangeTerm is used when we want an algorithm to finish when the population has stagnated, or the global optimum is found. It counts how many generations the population has not changed, and returns false after that limit...

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

Algorithm::Evolutionary::Op::GenerationalTerm - Checks for termination of an algorithm. River stage one • 3 direct dependents • 4 total dependents

Checks for termination after a number of generations...

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

Algorithm::Evolutionary::Op::SimulatedAnnealing - An operator that performs the simulated annealing algorithm on an individual, using an external freezing schedule River stage one • 3 direct dependents • 4 total dependents

Simulated Annealing...

JMERELO/Algorithm-Evolutionary-0.80 - 31 Oct 2014 07:18:32 GMT

POE::Component::Algorithm::Evolutionary::Island::POEtic - Island that uses POE mechanisms for interchanging information, and act only as POE sessions River stage one • 1 direct dependent • 1 total dependent

Using "post", this type of island moves individuals from one island to another...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 GMT

POE::Component::Algorithm::Evolutionary::Island - Base class for evolutionary "islands" that interchange information with each other River stage one • 1 direct dependent • 1 total dependent

Not a lot here: it creates a component that uses POE to run an evolutionary algorithm...

JMERELO/POE-Component-Algorithm-Evolutionary-0.2.1 - 21 Feb 2009 12:55:08 GMT

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