This module implements the algorithm for the solution of Bezier curves as presented by Robert D. Miller in Graphics Gems V, "Quick and Simple Bezier Curve Drawing". A new Bezier curve is created using the new() constructor, passing a list of (x, y) c...
ABW/Math-Bezier-0.01 - 23 Oct 2000 11:57:05 GMTMath::Bezier::Convert provides functions to convert quadratic bezier to cubic, to approximate cubic bezier to quadratic, and to approximate cubic and quadratic bezier to polyline. Each function takes an array of the coordinates of control points of t...
YSAS/Math-Bezier-Convert-0.02 - 29 Sep 2004 14:52:34 GMTThis module provides an algorithm to generate plots for Catmull-Rom splines. A Catmull-Rom spline can be considered a special type of Bezier curve that guarantees that the curve will cross every control point starting at the second point and terminat...
WIGGLY/Math-CatmullRom-0.00 - 31 Aug 2003 17:12:14 GMTThis is a bundle of modules related to interpolation and approximation of functions and data. Please have a look at Bundle::Math. If you would like to see a specific module included in a future version of this bundle, please send me an email or use r...
SMUELLER/Bundle-Math-Approx-1.00 - 03 Apr 2004 16:12:04 GMTThis is a bundle of modules related to numeric algorithms. Please have a look at Bundle::Math. If you would like to see a specific module included in a future version of this bundle, please send me an email or use rt.cpan.org....
SMUELLER/Bundle-Math-Numeric-1.00 - 05 Apr 2004 12:10:48 GMTThis is a bundle of modules related to 2D and 3D geometry. Please have a look at Bundle::Math. If you would like to see a specific module included in a future version of this bundle, please send me an email or use rt.cpan.org....
SMUELLER/Bundle-Math-Geometry-1.00 - 04 Apr 2004 13:10:48 GMT