Search results for "module:POE::Resource::Sessions"
POE::Resource::Sessions - internal session manager for POE::Kernel
POE::Resource::Sessions is a mix-in class for POE::Kernel. It provides the internal features that manage sessions, regardless of the session type. It is used internally by POE::Kernel. so it has no public interface....BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE - portable multitasking and networking framework for any event loop
POE is a framework for cooperative, event driven multitasking and networking in Perl. Other languages have similar frameworks. Python has Twisted. TCL has "the event loop". POE provides a unified interface for several other event loops, including sel...BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Resource - internal resource managers for POE::Kernel
POE manages several types of information internally. Its Resource classes are mix-ins designed to manage those types of information behind tidy, mostly private interfaces. This was done to facilitate testing and a conversion to C without the need to ...BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Loop - documentation for POE's event loop bridge interface
POE::Loop is a virtual base class that defines a standard event loop interface. POE::Loop subclasses mix into POE::Kernel and implement the features needed to manage underlying event loops in a consistent fashion. This documentation covers the interf...BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Kernel - an event-based application kernel in Perl
POE::Kernel is the heart of POE. It provides the lowest-level features: non-blocking multiplexed I/O, timers, and signal watchers are the most significant. Everything else is built upon this foundation. POE::Kernel is not an event loop in itself. For...BINGOS/POE-1.370 - 23 Mar 2022 12:47:09 UTC
POE::Declare - A POE abstraction layer for conciseness and simplicity
POE is a very powerful and flexible system for doing asynchronous programming. But it has the reputation of being difficult to learn, with a somewhat confusing set of abstractions. In particular, it can be tricky to resolve POE's way of programming w...ADAMK/POE-Declare-0.59 - 03 Feb 2012 11:30:05 UTC
AnyEvent::Impl::POE - AnyEvent adaptor for POE
This module provides transparent support for AnyEvent. You don't have to do anything to make POE work with AnyEvent except by loading POE before creating the first AnyEvent watcher. There are some cases where POE will issue spurious (and non-suppress...MLEHMANN/AnyEvent-7.17 - 18 Sep 2019 01:11:59 UTC
POE::Component::Daemon - Handles all the housework for a daemon.
Dealing with all the little details of a forking daemon can be annoying and hard. POE::Component::Daemon encapsulates all the details into one place and (hopefully) gets them right. POE::Component::Daemon will deal with all the annoying details of cr...GWYN/POE-Component-Daemon-0.1301 - 03 Sep 2013 19:48:52 UTC
POE::Component::JobQueue - a component to manage queues and worker pools
POE::Component::JobQueue manages a finite pool of worker sessions as they handle an arbitrarily large number of tasks. It often is used as a form of flow control, preventing a large group of tasks from exhausting some sort of resource. PoCo::JobQueue...RCAPUTO/POE-Component-JobQueue-0.571 - 15 May 2011 19:19:02 UTC
POE::Component::Lightspeed - The romping grounds of IKC2
In the Lightspeed world, you have either a server or a client. Obviously, the clients connect to servers. In order for server kernels to connect to other kernels, you can run a client and a server session in the same process. Please familiarize yours...APOCAL/POE-Component-Lightspeed-0.05 - 20 May 2005 11:44:21 UTC
POE::Component::Syndicator - A POE component base class which implements the Observer pattern
POE::Component::Syndicator is a base class for POE components which need to handle a persistent resource (e.g. a connection to an IRC server) for one or more sessions in an extendable way. This module (as well as Object::Pluggable, which this module ...HINRIK/POE-Component-Syndicator-0.06 - 20 Jun 2011 08:36:26 UTC
POE::Component::ResourcePool - Asynchronous generic resource management for POE based apps.
This resource pool object provides very flexible resource management for POE based apps. A pool consists of any number of named, abstract resources to be shared amongst several tasks. Requests for resources can contain arbitrary parameters and are fu...NUFFIN/POE-Component-ResourcePool-0.04 - 31 Aug 2009 09:38:39 UTC
POE::Component::ResourcePool::Request - A bundle of resource request parameters.
The request object represents a bundle of required resources in the queue. A request will wait in a pool's queue until sufficient resources are available to dispatch them, at which point its callback will be triggerred....NUFFIN/POE-Component-ResourcePool-0.04 - 31 Aug 2009 09:38:39 UTC
POE::Component::ResourcePool::Resource::Semaphore - numerical semaphore resource.
This class provides a numerical semaphore based resource for POE::Component::ResourcePool. This is useful for throttling resources, for example the number of concurrent jobs or a symbolic value for memory units. The semaphore will fulfill requests fo...NUFFIN/POE-Component-ResourcePool-0.04 - 31 Aug 2009 09:38:39 UTC