StateML::Machine - a StateML state machine data structure River stage zero No dependents

Contains all events, arcs and states for a state machine....

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC

StateML - State Machine Markup Language, with GraphViz and template-driven code generation River stage zero No dependents

WARNING: Alpha code. I use it in production, but you may want to limit your use to development only. StateML is an XML dialect and a tool (stml) that reads this dialect (by default from files with a ".stml" extension) and converts it to source code u...

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC

StateML::SAXHandler - convert a SAX stream to a StateML::Machine River stage zero No dependents

Use like a normal SAX handler, then collect the machine from the SAX pipline's end_document() event. See XML::Filter::Modes for an oft-used prefilter to "shape" your machines by giving elements to nodes. See StateML::parse() for source examples....

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC

StateML::Arc - A transition between states River stage zero No dependents

An arc is a transition between states; they occur by default or on certain events. A loopback arc is an arc that transits from a state back to itself. Arcs can have handlers, either explicitly using one or more <handler>s or by reference to an <actio...

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC

StateML::Action - A single action that can be used in multiple event handlers River stage zero No dependents

This is an optional part of StateML. It can be handy to package up an action that occurs in several places in a state machine using <action> elements and the corresponding action_id attributes....

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC

lib/StateML/Object.pm River stage zero No dependents

RBS/StateML-0.22 - 07 Jul 2003 15:22:49 UTC
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