1;
=head1 Name
SPVM::Point3D - Point 3D
=head1 Usage
my
$point
= Point3D->new;
my
$point
= Point3D->new(1, 2, 3);
my
$x
=
$point
->x;
my
$y
=
$point
->y;
my
$z
=
$point
->z;
my
$point_string
=
$point
->to_string;
=head1 Description
C<Point3D> is a class
for
a point 3D.
=head1 Super Class
L<Point|SPVM::Point> is the super class of C<Point3D>.
=head1 Fields
C<Point3D> inherits the fields of L<Point|SPVM::Point/
"Fields"
>.
=head2 z
has
z : ro
int
;
C<z>.
=head1 Class Methods
=head2 new
static method new : Point3D (
$x
:
int
= 0,
$y
:
int
= 0,
$z
:
int
= 0);
Creates a new C<Point3D> object
with
$x
,
$y
,
$z
.
=head1 Instance Methods
C<Point3D> inherits the instance methods of L<Point|SPVM::Point/
"Instance Methods"
>.
=head2 init
protected method init : Point3D (
$x
:
int
= 0,
$y
:
int
= 0,
$z
:
int
= 0)
Initializes L</
"x"
>, L</
"y"
>, and L</
"z"
>.
=head2 clear
method clear : void ();
Sets L<x|SPVM::Point/
"x"
>, L<y|SPVM::Point/
"y"
>, and L</
"z"
> to 0.
=head2 clone
method clone : Point3D ();
Creates a new C<Point3D> object that clones myself.
=head2 to_string
method to_string : string ();
Stringifies the C<Point3D> object as the following
format
.
(1,2,3)
=head1 Copyright & License
Copyright (c) 2023 Yuki Kimoto
MIT License