#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
static
int
connection_cb_called = 0;
static
int
close_cb_called = 0;
static
int
connect_cb_called = 0;
static
uv_tcp_t server;
static
uv_tcp_t client;
static
void
close_cb(uv_handle_t* handle) {
ASSERT(handle != NULL);
close_cb_called++;
}
static
void
connection_cb(uv_stream_t* tcp,
int
status) {
ASSERT(status == 0);
uv_close((uv_handle_t*)&server, close_cb);
connection_cb_called++;
}
static
void
start_server(
void
) {
struct
sockaddr_in addr;
int
r;
ASSERT(0 == uv_ip4_addr(
"0.0.0.0"
, TEST_PORT, &addr));
r = uv_tcp_init(uv_default_loop(), &server);
ASSERT(r == 0);
r = uv_tcp_bind(&server, (
const
struct
sockaddr*) &addr, 0);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&server, 128, connection_cb);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&server, 128, connection_cb);
ASSERT(r == 0);
}
static
void
connect_cb(uv_connect_t* req,
int
status) {
ASSERT(req != NULL);
ASSERT(status == 0);
free
(req);
uv_close((uv_handle_t*)&client, close_cb);
connect_cb_called++;
}
static
void
client_connect(
void
) {
struct
sockaddr_in addr;
uv_connect_t* connect_req =
malloc
(
sizeof
*connect_req);
int
r;
ASSERT(0 == uv_ip4_addr(
"127.0.0.1"
, TEST_PORT, &addr));
ASSERT(connect_req != NULL);
r = uv_tcp_init(uv_default_loop(), &client);
ASSERT(r == 0);
r = uv_tcp_connect(connect_req,
&client,
(
const
struct
sockaddr*) &addr,
connect_cb);
ASSERT(r == 0);
}
TEST_IMPL(multiple_listen) {
start_server();
client_connect();
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(connection_cb_called == 1);
ASSERT(connect_cb_called == 1);
ASSERT(close_cb_called == 2);
MAKE_VALGRIND_HAPPY();
return
0;
}