#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
static
int
connection_cb_called = 0;
static
int
connect_cb_called = 0;
#define NUM_CLIENTS 4
typedef
struct
{
uv_pipe_t pipe_handle;
uv_connect_t conn_req;
} client_t;
static
uv_pipe_t server_handle;
static
client_t clients[NUM_CLIENTS];
static
uv_pipe_t connections[NUM_CLIENTS];
static
void
connection_cb(uv_stream_t* server,
int
status) {
int
r;
uv_pipe_t* conn;
ASSERT(status == 0);
conn = &connections[connection_cb_called];
r = uv_pipe_init(server->loop, conn, 0);
ASSERT(r == 0);
r = uv_accept(server, (uv_stream_t*)conn);
ASSERT(r == 0);
if
(++connection_cb_called == NUM_CLIENTS &&
connect_cb_called == NUM_CLIENTS) {
uv_stop(server->loop);
}
}
static
void
connect_cb(uv_connect_t* connect_req,
int
status) {
ASSERT(status == 0);
if
(++connect_cb_called == NUM_CLIENTS &&
connection_cb_called == NUM_CLIENTS) {
uv_stop(connect_req->handle->loop);
}
}
TEST_IMPL(pipe_connect_multiple) {
#if defined(NO_SELF_CONNECT)
RETURN_SKIP(NO_SELF_CONNECT);
#endif
int
i;
int
r;
uv_loop_t* loop;
loop = uv_default_loop();
r = uv_pipe_init(loop, &server_handle, 0);
ASSERT(r == 0);
r = uv_pipe_bind(&server_handle, TEST_PIPENAME);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&server_handle, 128, connection_cb);
ASSERT(r == 0);
for
(i = 0; i < NUM_CLIENTS; i++) {
r = uv_pipe_init(loop, &clients[i].pipe_handle, 0);
ASSERT(r == 0);
uv_pipe_connect(&clients[i].conn_req,
&clients[i].pipe_handle,
TEST_PIPENAME,
connect_cb);
}
uv_run(loop, UV_RUN_DEFAULT);
ASSERT(connection_cb_called == NUM_CLIENTS);
ASSERT(connect_cb_called == NUM_CLIENTS);
MAKE_VALGRIND_HAPPY();
return
0;
}